Search found 25 matches

by Dirgs
Sun Apr 19, 2015 12:44 pm
Forum: General Discussion
Topic: What do you think about hunting?
Replies: 32
Views: 8300

Re: What do you think about hunting?

What if common aggro animals (boar, wolf, warg) yielded lower quality leather etc than non-aggo (deer, fox...), or high-end aggro (big bear, big boar)? On top of that, what if the highest quality materials came from Hunting crafts with very long timers and high skill checks? That would make Hunting ...
by Dirgs
Sat Mar 28, 2015 1:58 pm
Forum: General Discussion
Topic: Bored
Replies: 98
Views: 31751

Re: Bored

Songweaver wrote: Snow Trolls: Remember when they swarmed Angost? Epic.
Those guys! They had the person-tossing special attack, right? One of my very few human PCs died to being thrown off the bloody town walls. That was possibly the most awesome PVE death I've ever had
by Dirgs
Wed Mar 25, 2015 12:21 am
Forum: Orcs
Topic: Embarrassing
Replies: 90
Views: 23465

Re: Embarrassing

Spatting is an old orcish tradition that some seem to have forgotten the rules of. It's simple. The first person to draw a weapon or resort to coded combat is the loser. It's that simple This. People keep forgetting the importance of spatting, and the cultural background behind it. If an orc beats ...
by Dirgs
Sun Mar 15, 2015 10:15 pm
Forum: General Discussion
Topic: Sixth sense
Replies: 36
Views: 11662

Sixth sense

Since when has it been a standard norm to spam search the moment you OOCly know your hide has been broken, and therefore you OOCly know something/body is in the room? How does your character know that? No, I haven't had a character revealed that way recently. It just boggles me when I see it happen ...
by Dirgs
Sat Feb 21, 2015 1:05 pm
Forum: Crafts
Topic: Crafting Requests
Replies: 296
Views: 89116

Re: Crafting Requests

Remember when shields not only blocked arrows, but also blocked blows properly and gave your arm blunt damage when you blocked a really bad blow? However, we're derailing the thread...

I do agree that shield crafting could use some loving.
by Dirgs
Fri Feb 13, 2015 12:29 pm
Forum: Crafts
Topic: Crafts and Hiding
Replies: 10
Views: 4641

Re: Crafts and Hiding

I can imagine a few crafts would be okay to stay hidden - scouting for strawberries, that kind of stuff. But chopping trees? Silliness..
by Dirgs
Tue Feb 10, 2015 10:29 am
Forum: Orcs
Topic: Weekly RPT - Mondays
Replies: 74
Views: 49749

Re: Weekly RPT - Mondays

Timing worked much better for me this way, btw.
by Dirgs
Tue Feb 10, 2015 10:27 am
Forum: General Discussion
Topic: Carry Over
Replies: 88
Views: 20682

Re: Carry Over

I do agree that the starting skillpoint pool seems a little on the low side, but not massively so. Otherwise, I do not really like the idea of rolling over skill points. RPP leading to overpowered characters has always been an issue on SoI, and one I didn't particularly like. That said, I hate the o...
by Dirgs
Tue Feb 10, 2015 10:21 am
Forum: General Discussion
Topic: Player Comments (Reputation)
Replies: 14
Views: 3574

Re: Player Comments (Reputation)

^ What they said.
by Dirgs
Tue Feb 10, 2015 10:20 am
Forum: General Discussion
Topic: Pfile Notes
Replies: 68
Views: 17204

Re: Pfile Notes

Give the player an option to see their pfiles? Yes. But not automated, so that the RPA handling it can edit out parts - some notes might contain sensitive info about plots or other characters. OR, make only pfiles from the previous year visible. RPI players are generally mature enough to handle a bi...
by Dirgs
Fri Jan 23, 2015 8:39 am
Forum: Crafts
Topic: skillcheck failures -- argh!
Replies: 8
Views: 2285

Re: skillcheck failures -- argh!

In my experience, the crafts that say 'Familiar' are usually pretty damn difficult to do - and my assumption is that that is a feature rather than a bug ;-) The skill level mentioned in the materials list seems to mean the minimum level where you have a decent chance to succeed, and seems to general...
by Dirgs
Tue Jan 13, 2015 2:36 am
Forum: Crafts
Topic: Broken Crafts
Replies: 270
Views: 89107

Re: Broken Crafts

It'd seem honing is borken in case of spear components specifically.
by Dirgs
Wed Jan 07, 2015 1:12 am
Forum: Orcs
Topic: Orkish Haiku
Replies: 14
Views: 4592

Re: Orkish Haiku

A little snaga
crawled behind a crate to sleep
Boss knocked his teeth out
by Dirgs
Wed Jan 07, 2015 12:32 am
Forum: Crafts
Topic: Broken Crafts
Replies: 270
Views: 89107

Re: Broken Crafts

Not really broken, but inconsistent: carve short-tool-haft uses 1 whole a $woodcolor block of $woodtype wood carve long-tool-haft uses 1 whole a $woodcolor plank of $woodtype wood build weapon-haft and build weapon-hilt use One use out of a whole $woodcolor block of $woodtype wood You get one tool h...
by Dirgs
Sun Dec 28, 2014 2:17 pm
Forum: Orcs
Topic: sharpen wicked-blade
Replies: 50
Views: 21238

Re: sharpen wicked-blade

Maybe give the orcs a different set of 'forge x-component' crafts? Everything would be the same, just the blade description would be different. Ie scimitar instead of longsword - much more canon!
by Dirgs
Thu Dec 25, 2014 1:58 pm
Forum: Orcs
Topic: Hiding/Sneaking Without RP
Replies: 27
Views: 6813

Re: Hiding/Sneaking Without RP

Amen to that.
by Dirgs
Wed Dec 24, 2014 8:53 am
Forum: Out of Character Chatter
Topic: Happy stuff
Replies: 2
Views: 1070

Happy stuff

Merry Christmas, Happy Festive Season, Happy Holidays, or whatever else it is called in your country!
by Dirgs
Mon Dec 15, 2014 1:24 pm
Forum: Crafts
Topic: Broken Crafts
Replies: 270
Views: 89107

Re: Broken Crafts

carve leather-mold doesn't seem to have any timer. Intentional?
by Dirgs
Sun Dec 14, 2014 2:38 am
Forum: Crafts
Topic: Crafting Requests
Replies: 296
Views: 89116

Re: Crafting Requests

oh, forgot to mention... Currently torches are uncraftable by orcs, due to us not having access to fabric. That's a pretty big deal when you live in a dark mountain. Perhaps animal fat and rawhide would make a usable alternative to cloth torches? Or even just add 'a ragged patchwork tunic' and 'a r...
by Dirgs
Wed Dec 10, 2014 6:32 am
Forum: General Discussion
Topic: Colors
Replies: 4
Views: 938

Re: Colors

*snap*

ta!
by Dirgs
Wed Dec 10, 2014 6:23 am
Forum: General Discussion
Topic: Colors
Replies: 4
Views: 938

Colors

Yeah. Colors.

Somebody remind me what the color tags are? Been too long... :oops:
by Dirgs
Sun Dec 07, 2014 7:47 am
Forum: General Discussion
Topic: Roleplay out Search
Replies: 26
Views: 4753

Re: Roleplay out Search

How about a timer that prevents you from searching in the same room for a set amount of time, similar to how Forage works? Maybe not -that- long. Like... 5RL minutes or so?

The only thing is the problem of twinkish NPCs spamming hide with no emotes...
by Dirgs
Fri Dec 05, 2014 1:27 am
Forum: General Discussion
Topic: No Connection
Replies: 4
Views: 998

Re: No Connection

Even using the IP address, doesn't go through. Connection refused.
by Dirgs
Thu Dec 04, 2014 12:49 pm
Forum: Crafts
Topic: Broken Crafts
Replies: 270
Views: 89107

Re: Broken Crafts

Fletching: assemble ordinary-crossbow Phase 1: 20 seconds Held or in Room (Consumed): a length of sinew bowstring. Phase 2: 20 seconds Held or in Room (Consumed): a plain, $woodcolor $woodtype crossbow grip. Phase 3: 20 seconds Familiar Weaponcraft skill required. Failure: a plain, $woodcolor $wood...
by Dirgs
Wed Nov 26, 2014 6:37 am
Forum: Crafts
Topic: Crafting Requests
Replies: 296
Views: 89116

Re: Crafting Requests

Any particular reason why 'a $pquality hand-axe with a $leathercolor leather-bound haft' doesn't work for woodcraft-timberwright crafts? If not, could we have it added?

Namely:
scout copse-for-tree
scout ironwood-copse-tree
chop log-for-chips
chop log-to-firewood