Search found 205 matches

by Octavius
Tue Jun 03, 2014 6:52 pm
Forum: General Discussion
Topic: Family Roles & Shared BG Discussion Thread
Replies: 45
Views: 11098

Re: Family Roles & Shared BG Discussion Thread

I think what a lot of people are forgetting is that this game, and games like it are special. They are not meant to be won or lost, but are meant to tell a story. I have a story to tell because I lost more than I won. Also, we as players have a responsibility to create RP. I can't emphasize how imp...
by Octavius
Tue Jun 03, 2014 3:21 pm
Forum: General Discussion
Topic: Family Roles & Shared BG Discussion Thread
Replies: 45
Views: 11098

Re: Family Roles & Shared BG Discussion Thread

Posts are all relocated to this thread.

:nom:
by Octavius
Mon Jun 02, 2014 12:16 pm
Forum: Staff Queries
Topic: Skill questions
Replies: 3
Views: 3632

Re: Skill questions

Forage is strictly food gathering and edible identification. It does NOT include mining (which is part of stonecraft) or timberwrighting (which is part of woodcraft.) Alpha will have foraging, some stonecraft (predominantly for orcs), timberwrighting and woodcrafting in place. Some correction on th...
by Octavius
Mon Jun 02, 2014 11:27 am
Forum: Out of Character Chatter
Topic: Tolkien Oddness in the Real News
Replies: 12
Views: 4044

Re: Tolkien Oddness in the Real News

"Took's death certificate records the cause of death as being due to asphyxiation after inhaling a cocktail cherry."
by Octavius
Sat May 31, 2014 9:14 am
Forum: General Discussion
Topic: Maps: Relative Location of Locations
Replies: 41
Views: 13674

Re: Relative Location of Locations

The map looks great Hazgarn. I think the Long Marshes should extend further south, though, all the way along the river, to the point where the Old Forest Road exits Mirkwood. In any case, nice work with the map! Yes, our current staff planning map does have marshes all along there. That was one of ...
by Octavius
Fri May 30, 2014 3:06 pm
Forum: Staff Announcements
Topic: Scholars and Books - Memoriam Project
Replies: 0
Views: 2005

Scholars and Books - Memoriam Project

There are a number of players who went to great effort to create written books within the old SOI game. After speaking to some folks, I'm interested in collecting and recreating some of these in the Guest Lounge's Halls of Mandos area so they are not lost to future players. They are a great piece of...
by Octavius
Fri May 30, 2014 12:21 pm
Forum: General Discussion
Topic: Maps: Relative Location of Locations
Replies: 41
Views: 13674

Re: Relative Location of Locations

Helping with the visual... I've always been partial to Chris Tolkien's Wilderland map.

On the attached version, I did a rough approximation of the Alpha play area with Orc and Human settlements based on what we've already told you.
by Octavius
Fri May 30, 2014 7:06 am
Forum: General Discussion
Topic: Maps: Relative Location of Locations
Replies: 41
Views: 13674

Re: Relative Location of Locations

Utterby is located just to the west of where you have Georgsholt now. It is on the east-west river, and doesn't touch the River Running, which is about five miles east of it. It is essentially due east of the Mountains of Mirkwood. The eastern-most peak of the Mountains is for the orcs. The Alpha pl...
by Octavius
Fri May 30, 2014 5:55 am
Forum: General Discussion
Topic: Artistry
Replies: 2
Views: 746

Re: Artistry

Artistry has three definite purposes. Superior/artisian crafts. Yes, as described above and elsewhere, it will be a secondary check within most superior crafts to make goods. If you are making a fancy, lacy dress eith a superior craft, it will check against both Textilecraft and Artistry. Decorating...
by Octavius
Thu May 29, 2014 7:45 pm
Forum: Lore
Topic: Orkish Physiology
Replies: 31
Views: 20228

Re: Orkish Physiology

In terms of Orcish psychology, I would agree that it is ingrained, both through nature and nurture, from their perversion/creation. The hallmark of an Orc's mindset, imho, is in extreme self-interest. Their role in 'being evil' is in showing the extreme result of caring for self over others, whereas...
by Octavius
Thu May 29, 2014 2:32 pm
Forum: Lore
Topic: An In-Depth Look: Great Spiders
Replies: 15
Views: 10078

Re: An In-Depth Look: Great Spiders

Tolkien's world doesn't really have a concept of demons. Yes, Ungoliant was (almost certainly) one of the maiar, but... there's a difference between spirits and demons, and the maiar aren't exactly spirits either. That seems to do her a disservice. Ungoliant is not mentioned as a Maiar -- less than...
by Octavius
Thu May 29, 2014 9:50 am
Forum: Lore
Topic: Orkish Physiology
Replies: 31
Views: 20228

Re: Orkish Physiology

Possibly they are, or possibly they aren't and think they are; as one might recall from the books, however, they have some rather interesting compounds that they use in healing. He needed speed and had to humour his unwilling followers. He was healing Merry in orc-fashion; and his treatment worked ...
by Octavius
Thu May 29, 2014 9:37 am
Forum: General Discussion
Topic: Opinions on a Character Page Wiki
Replies: 37
Views: 7000

Re: Opinions on a Character Page Wiki

How about information on currently retired/dead characters? As long as players don't make their previous characters known (which would be their choice), information on inactive characters can't really be used against current ones. To be honest, I'd rather have this be fed by the Music system than p...
by Octavius
Tue May 27, 2014 9:53 am
Forum: General Discussion
Topic: Roles for Alpha
Replies: 39
Views: 10361

Re: Roles for Alpha

Gotcha. I thought goblins were smaller, but I looked dat up and they're the same thing, apparently. Would have been less confusing if this wasn't the only instance thus far that the orcs had been referred to as goblins. Also, gretchin > goblins There was more differentiation in old SOI; we chose no...
by Octavius
Tue May 27, 2014 7:43 am
Forum: General Discussion
Topic: Roles for Alpha
Replies: 39
Views: 10361

Re: Roles for Alpha

I don't get it, we can't play orcs? Of course you can. You just need to ask Khamul and Pallando about them. :) Frigga will answer for Humans. 0RPP Goblin - "Voluntary" Labor: Congratulations! You have been "volunteered" from whatever sad hole you emerged from to join the band of an old war-goblin n...
by Octavius
Tue May 27, 2014 6:41 am
Forum: Lore
Topic: Orkish Physiology
Replies: 31
Views: 20228

Re: Orkish Physiology

3. Half-orcs don't exist - if an ork tries to breed with anything other than an ork, that other thing will most likely die from it, and certainly not produce any offsprint. Just curious as to your reasoning behind this? I'm not advocating halfbreeds, I'm just interested. Usually the canon for this ...
by Octavius
Mon May 26, 2014 8:37 am
Forum: Staff Announcements
Topic: Character Creation: Considering Choices
Replies: 1
Views: 3364

Re: Character Creation: Considering Choices

So, for applications and such, these are the two roles that will be available to start things off with: 0RPP Human - New Settler: You hail from some small settlement or another along the River Running between the small sawmill settlement of Utterby near the old Dwarf Road and Laketown on the Long L...
by Octavius
Mon May 26, 2014 8:34 am
Forum: General Discussion
Topic: Length of Full Description
Replies: 13
Views: 2704

Re: Length of Full Description

If I have to press the spacebar to continue reading your desc, I don't read it.
by Octavius
Sun May 25, 2014 7:00 am
Forum: General Discussion
Topic: Amount of skills
Replies: 73
Views: 11602

Re: Amount of skills

Constitution, while presumably having no bearing on any skill cap, now governs encumbrance as well as health and stamina, rather than strength determining encumbrance? Or am I misunderstanding? That is unchanged. Strength sets when you are encumbered. Constitution determines how fast you get tired ...
by Octavius
Sun May 25, 2014 6:54 am
Forum: General Discussion
Topic: Amount of skills
Replies: 73
Views: 11602

Re: Amount of skills

On the idea of lowering the cap pool to force more independence... 1) Play Alpha first, then we will see. 2) Players that want to play together will do so. Players that want to be independent will still choose to be so. We value them as a valid play style. We encourgage and strongly incentivize work...
by Octavius
Sun May 25, 2014 6:22 am
Forum: General Discussion
Topic: Amount of skills
Replies: 73
Views: 11602

Re: Amount of skills

Weaponcraft and Armorcraft (as well as other serious crafting pursuits) also require Artistry. A Poor-INT craftsman will indeed hit caps. (Thanks Mithrandur, for reading my posts! :) ) We've totally redone the attribute/skill associations. We also changed some of the quirks with Agility. Make sure y...
by Octavius
Sun May 25, 2014 5:56 am
Forum: General Discussion
Topic: Black Speech.
Replies: 16
Views: 3885

Re: Black Speech.

If terms are used, they need to be clearly defined in the Wiki both with their own entries and also on a lexicon. The downside of too many words is that you are creating a barrier to entry for new players. If someone can't understand what the heck you're talking about, it can be a turn off. The RPAs...
by Octavius
Sat May 24, 2014 9:52 am
Forum: General Discussion
Topic: Amount of skills
Replies: 73
Views: 11602

Re: Amount of skills

There were a handful of characters in the post-BETA phases that managed heroic/legendary levels in combat skills. The code didn't change, but I don't think that there were as many opportunities for those hard skill checks on the Moon due to gun-code being more prevalent and the "safe area" being co...
by Octavius
Fri May 23, 2014 6:21 pm
Forum: General Discussion
Topic: Character Generation announcement and number of skills
Replies: 9
Views: 1647

Re: Character Generation announcement and number of skills

O-RPP starting character building has never properly accounted for experienced, aged, characters. Skill boosts from RPP do this better, but that's not an option right now as we're starting without RPP. The dividing-the-pool method allows more differentiation than we had in old-SOI. This system is th...
by Octavius
Fri May 23, 2014 3:20 pm
Forum: General Discussion
Topic: The Character Background Hookup Thread
Replies: 39
Views: 14428

Re: The Character Background Hookup Thread

I will make sure that memorial stones suitable for epitaphs are ready to go. :)