Search found 190 matches

by MrT2G
Sat May 09, 2015 5:40 pm
Forum: Utterby
Topic: Suggestions
Replies: 123
Views: 57126

Re: Suggestions

Wearing metal equipment isn't about to prevent a soldier from hiding and moving about when he's a good distance away from his target, the sounds of the metal wouldn't be within earshot, and metal can easily be dulled or left unpolished, or fabric worn overtop to prevent catching light and they coul...
by MrT2G
Fri May 08, 2015 5:46 pm
Forum: General Discussion
Topic: Stopping Combat
Replies: 4
Views: 2288

Stopping Combat

Please make it so when typing 'stop' against a downed opponent (sitting in anyway) immediately ends combat without needing a corresponding 'stop' from the downed opponent.

Being seated prevents the use of 'stop' in combat.
by MrT2G
Thu Apr 30, 2015 9:22 am
Forum: Utterby
Topic: Suggestions
Replies: 123
Views: 57126

Re: Suggestions

In my experience basic leathers are abundant. This is not my experience. Basic leggings were available if you sought them out, but were hardly abundant. The rest was not. I don't know what you mean by that. In my experience the leadership of every organization in Utterby is pretty active. Again, ou...
by MrT2G
Wed Apr 29, 2015 10:37 pm
Forum: Utterby
Topic: Suggestions
Replies: 123
Views: 57126

Re: Suggestions

Weapons -would- probably be about a -lot- faster if there was demand for anything but the absolute best, but so far there hasn't been a single person I've seen in game who didn't immediately want an oquality honed iron weapon the instant they leave chargen. That crap takes time, yo. If you don't wa...
by MrT2G
Wed Apr 29, 2015 9:20 pm
Forum: Utterby
Topic: Suggestions
Replies: 123
Views: 57126

Re: Suggestions

Icarus wrote:How do the orcs manage it?
Fascist Communism and active leadership.
by MrT2G
Wed Apr 29, 2015 7:04 pm
Forum: Utterby
Topic: Suggestions
Replies: 123
Views: 57126

Re: Suggestions

To be honest, I don't think it particularly matters how it is done but Utterby needs equipment readily available for new characters to buy/otherwise equip themselves with. Similarly, there needs to be opportunities for new characters to pursue that will immediately allow them to begin to progress an...
by MrT2G
Wed Apr 29, 2015 6:49 pm
Forum: General Discussion
Topic: Armor Layering
Replies: 36
Views: 14973

Re: Armor Layering

Bludgeons are OP too.

Just saying.

Edited to add:

While I don't particularly think armor-stacking is broken or should be removed, it does just make high strength-builds even more OP.
by MrT2G
Sun Apr 26, 2015 6:58 pm
Forum: Utterby
Topic: Suggestions
Replies: 123
Views: 57126

Re: Suggestions

Mithrandur wrote:
MrT2G wrote:
Paydays too, unless they now use IG coin rather then just appearing more out of thin air.
They do in fact use coin generated ICLY instead of appearing out of thin-air. At least for the lodge. The drawback however is that coin still appears from thin air thanks to vnpcs and shops.
That's cool.
by MrT2G
Sun Apr 26, 2015 5:07 pm
Forum: Utterby
Topic: Suggestions
Replies: 123
Views: 57126

Re: Suggestions

Forcing inherent advantages upon clans only serves to allow those clans to not have to be proactive enough to achieve success on their own. That's true for crafting clans and combat clans. Competition and/or adversary is the way to drive clan proactivity. The problem here is that there will always ...
by MrT2G
Sun Apr 26, 2015 4:32 pm
Forum: Utterby
Topic: Suggestions
Replies: 123
Views: 57126

Re: Suggestions

Replace shops with the auction house, and make the auction house object an open market place. Let players establish the value of objects and the economy, instead of backend code doing it for them. Don't add vNPC sales to the auction house. SOI3's economy was best in its second month, after the fire...
by MrT2G
Sun Apr 26, 2015 12:16 pm
Forum: Utterby
Topic: Suggestions
Replies: 123
Views: 57126

Re: Suggestions

My suggestion for you guys: Set up a weekly date for regular RPTs. The orcs do this on mondays, and I am almost always online for them animating stuff on those days with plot and adventure. Staff can prep in advance, and it's nice and reliable. I think that would do a hell of a lot more for all of ...
by MrT2G
Sun Apr 26, 2015 2:22 am
Forum: Utterby
Topic: Suggestions
Replies: 123
Views: 57126

Suggestions

1. Make a prog for people to enlist into the Merchant Guard through. Have it include basic equipping (pulling from something similar to the arrow box?), making the player recite the oath, making the player post on a board about joining. 2. More distributed leadership. Especially in the crafter guild...
by MrT2G
Thu Apr 23, 2015 2:47 pm
Forum: General Discussion
Topic: For Blood and Glory (A PVP Guide)
Replies: 10
Views: 4927

Re: For Blood and Glory (A PVP Guide)

Gobbo wrote:I assume there is no value to daggers or knives since they were not mentioned?
They work pretty good against low/unarmored stuff.

Of course, all the other weapon skills would probably work better against the same targets.
by MrT2G
Thu Apr 23, 2015 2:30 pm
Forum: General Discussion
Topic: For Blood and Glory (A PVP Guide)
Replies: 10
Views: 4927

Re: For Blood and Glory (A PVP Guide)

Step 1: Roll high agi/str, pick sole-wield, dual-wield, bludgeon + your choice of extra skill.

Step 2: Win against everyone except those with the same build. Unfortunately for you, this is most everyone.

:twisted:
by MrT2G
Thu Apr 23, 2015 12:58 am
Forum: Out of Character Chatter
Topic: Russian Knight Fighting...
Replies: 1
Views: 1808

Russian Knight Fighting...

by MrT2G
Wed Apr 15, 2015 8:20 pm
Forum: General Discussion
Topic: [Feedback Request] Current Armor & Weapons
Replies: 126
Views: 48729

Re: [Feedback Request] Current Armor & Weapons

radioactivejesus wrote:
MrT2G wrote:Another thing to consider is that Bludgeons are the only weapon class that gets damage selection: axes (slash/cut) mace (crush).
short-blade users also get this benefit. Daggers are are pierce/stab, and longknives are slash.
In my experience, all short-blades pierce.
by MrT2G
Tue Apr 14, 2015 11:31 pm
Forum: General Discussion
Topic: [Feedback Request] Current Armor & Weapons
Replies: 126
Views: 48729

Re: [Feedback Request] Current Armor & Weapons

Another thing to consider is that Bludgeons are the only weapon class that gets damage selection: axes (slash/cut) mace (crush).
by MrT2G
Tue Apr 14, 2015 12:19 am
Forum: General Discussion
Topic: [Feedback Request] Current Armor & Weapons
Replies: 126
Views: 48729

Re: [Feedback Request] Current Armor & Weapons

biral wrote:all orcs primarily use bludgeons too, so, you'd be upsetting a whole sphere and a half.
If a whole sphere uses a single weapon type I think that is evidence it is overpowered.
by MrT2G
Mon Apr 13, 2015 6:35 pm
Forum: General Discussion
Topic: [Feedback Request] Current Armor & Weapons
Replies: 126
Views: 48729

Re: [Feedback Request] Current Armor & Weapons

Just echo most of what has been said here; Metal armor needs to be better relative to leather. Long-edge doesn't seem to be better then polearm or bludgeon. I agree short swords should do less damage then long swords but long-edge in general needs to be beefed up somehow because of the two skill req...
by MrT2G
Sat Apr 11, 2015 12:55 am
Forum: Crafts
Topic: Crafting Requests
Replies: 296
Views: 136366

Re: Crafting Requests

Could 'a ragged patchwork loincloth' and 'a ragged patchwork tunic' be added to the mats for the 'tear cloth-bandages' craft? Aren't those leather, IIRC? And rotting leather, ontop of that? Not exactly cloth, certainly. l tunic This tunic is a patchwork of various materials, sewn hastily together t...
by MrT2G
Fri Apr 10, 2015 12:52 pm
Forum: Crafts
Topic: Crafting Requests
Replies: 296
Views: 136366

Re: Crafting Requests

Could

'a ragged patchwork loincloth'

and

'a ragged patchwork tunic'

be added to the mats for the 'tear cloth-bandages' craft?
by MrT2G
Fri Mar 27, 2015 3:09 pm
Forum: General Discussion
Topic: Bored
Replies: 98
Views: 46594

Re: Bored

Gobbo wrote:I think the next thing to bring the players back will be whatever mini fort system is being cooked up. But it will only last for about a month unless it has more depth than old soi mini forts did.
Or more aggression by the players and less of an advantage towards defense.
by MrT2G
Fri Mar 27, 2015 1:20 pm
Forum: Orcs
Topic: Embarrassing
Replies: 90
Views: 38093

Re: Embarrassing

I support the idea of making the Orc sphere RPP only.
by MrT2G
Thu Mar 26, 2015 7:34 pm
Forum: Orcs
Topic: Embarrassing
Replies: 90
Views: 38093

Re: Embarrassing

IMO part of the problem is a sphere whose structure and hierarchy is based around code-based skills and gifted privileges. Unfortunately, leadership ability isn't a prerequisite for coded superiority in the form of higher skills or better equipment. However, these things are what determines who are ...
by MrT2G
Tue Feb 10, 2015 5:14 pm
Forum: General Discussion
Topic: Deleting Stabled Characters
Replies: 4
Views: 2160

Re: Deleting Stabled Characters

Thanks!