Search found 907 matches

by Nimrod
Wed Aug 02, 2017 1:57 pm
Forum: General Discussion
Topic: PVP - A player discussion
Replies: 29
Views: 21225

Re: PVP - A player discussion

Honestly, I prefer something else entirely from what Nimrod's got planned, but it's hard to have it be ICly viable with a bounty on live _or_ dead enemies. I don't much feel like I'm in a Tolkien setting if orcs are just guaranteed their lives back(nearly) after being shoved off to a work camp, and...
by Nimrod
Wed Aug 02, 2017 10:55 am
Forum: General Discussion
Topic: PVP - A player discussion
Replies: 29
Views: 21225

Re: PVP - A player discussion

3 - What to do with enemy combatants Yar! Theres three unconscious Tarks on the ground! We Won! But now what? Do we gut these tarks? Do we strip em and leave em? Haul them back to the caves? Last year, I was able to capture and return a human pc, and it opened up a ransom type plot that had some me...
by Nimrod
Wed Aug 02, 2017 10:44 am
Forum: General Discussion
Topic: PVP - A player discussion
Replies: 29
Views: 21225

Re: PVP - A player discussion

Kudos to the four players who took part in PvP last night. It was wonderful to see, you know who you are!
by Nimrod
Wed Aug 02, 2017 10:43 am
Forum: Warcraft
Topic: War Log Message Board
Replies: 1
Views: 2093

Re: War Log Message Board

Faroukel wrote:Good morning.

Was wondering if posting a message to the warboard will cause any issues? Or should it keep on working as normal?
It will continue to work as normal. Post away.
by Nimrod
Wed Aug 02, 2017 9:37 am
Forum: Orcs
Topic: Orc Sphere Wishlist
Replies: 7
Views: 5769

Re: Orc Sphere Wishlist

If staff could reload the paymaster into the warrens, that would be superb. This is very simple and yes, we'll do this. As for the payroll, it was always our intent to make you provide your own coin eventually. Watch for more ways that orcs can spend their coin in the near future. It is coming.
by Nimrod
Wed Aug 02, 2017 9:34 am
Forum: Easterlings
Topic: Easterling Sticky
Replies: 2
Views: 2278

Re: Wainriders Sticky

I've added the Easterling Race as well as the language 'Easterling', so we're ready to go with players on that front. The clan hall is built, thanks to Krelm. I believe we're only a few days away from allowing you to create this race, but I do need to modify the outfitting progs to check for your ra...
by Nimrod
Wed Aug 02, 2017 7:44 am
Forum: Warcraft
Topic: Strongholds Interaction - Ranks
Replies: 12
Views: 7636

Re: Strongholds Interaction - Ranks

Another thing to make sure we remember, is that anyone who moves a position or collects resources is listed as doing such in your War Log.

:)
by Nimrod
Wed Aug 02, 2017 6:54 am
Forum: Warcraft
Topic: Strongholds Interaction - Ranks
Replies: 12
Views: 7636

Re: Strongholds Interaction - Ranks

I'll go with Private rank to move and collect resources.
by Nimrod
Tue Aug 01, 2017 7:32 pm
Forum: Warcraft
Topic: Stronghold Movement
Replies: 2
Views: 2426

Re: Stronghold Movement

That six digit number is a specialized TIMESTAMP that I created for progs. It's actually the number of game hours that have passed since X. I show the timestamp + 24 for troubleshooting reasons. What it means here is that the current timestamp is 208309 and the timestamp written to the object is 208...
by Nimrod
Tue Aug 01, 2017 7:26 pm
Forum: Warcraft
Topic: Strongholds Interaction - Ranks
Replies: 12
Views: 7636

Re: Strongholds Interaction - Ranks

Hmmm... an interesting concept, Wodan and one I was hoping to see from leaders of clans, but I assumed that those that you'd assign to do this type of thing would be Corporal and above. The main reason I'm loathe to allow non-corporals the ability to do these things is just to avoid having a private...
by Nimrod
Tue Aug 01, 2017 7:16 pm
Forum: Warcraft
Topic: Stronghold Troops
Replies: 4
Views: 3390

Re: Stronghold Troops

I recall a conversation you and I had in the past, Nimrod, regarding recruitment of new troops. Is a mechanism for this in the works? Or are we looking at a set complement given, and that's it? It is set for the time being. I want to be able to control how many troops you have so we make the fight ...
by Nimrod
Tue Aug 01, 2017 2:55 pm
Forum: Warcraft
Topic: Strongholds Interaction - Ranks
Replies: 12
Views: 7636

Re: Strongholds Interaction - Ranks

Wodan wrote:All ranks can:
Relocate strongholds
Collect Resources
That's an oversight on my part. It's supposed to only be Corporals and above that can do that. It's a fairly simple fix. I'll add to my to-do list.
by Nimrod
Tue Aug 01, 2017 9:41 am
Forum: Warcraft
Topic: Stronghold Resources
Replies: 3
Views: 2869

Re: Stronghold Resources

Will future updates allow us to upgrade the sort of armaments available to our defenders? For XYZ iron, etc, your troops gain access from simple arrows to broadhead, or bodkin. Or better armor, etc. Plans for an additional stronghold upgrade with iron are in the plans, but not for armor and arrows ...
by Nimrod
Tue Aug 01, 2017 8:05 am
Forum: General Discussion
Topic: Anonymous Submission
Replies: 2
Views: 2224

Anonymous Submission

Here's some artwork from an anonymous source with great talent.
by Nimrod
Mon Jul 31, 2017 10:57 pm
Forum: Warcraft
Topic: First Warmachine
Replies: 5
Views: 4109

Re: First Warmachine

twitchyweasel wrote:What skill is going to be used to operate and aim the catapult? Aim?
The AIM skill will have a bit of impact on how well you shoot this thing. Anyone will be able to aim and shoot it, but your aim skill will determine just exactly how well you hit your enemy.
by Nimrod
Mon Jul 31, 2017 10:53 pm
Forum: Warcraft
Topic: First Warmachine
Replies: 5
Views: 4109

Re: First Warmachine

trevalyan wrote:Very nice. Where do we get the ammo from, these large boulders? How do we move them from point of acquiry to the catapult itself? (I imagine they're quite heavy.)

Over time, will we be able to put other things in catapults?
Ammo is provided by your helpful gatherers. :)
by Nimrod
Mon Jul 31, 2017 10:52 pm
Forum: Warcraft
Topic: Beta Testing [Closed]
Replies: 21
Views: 15183

Re: Beta Testing

I've reset the timers for relocation. I've also included some more echo information (for testing purposes when you relocate). Please try to move your position, and then try to move again. If it says anything more than 24 hours on the second time, please copy/past the entire log with all the data out...
by Nimrod
Mon Jul 31, 2017 10:46 pm
Forum: Out of Character Chatter
Topic: Real Life Fishing - No Timers Required
Replies: 12
Views: 9841

Re: Real Life Fishing - No Timers Required

My wife and I love to fish. We just bought some fishing kayaks to use in our small lakes around us. We've never caught anything huge, but we sure enjoy on the lake.
by Nimrod
Mon Jul 31, 2017 11:04 am
Forum: Warcraft
Topic: First Warmachine
Replies: 5
Views: 4109

First Warmachine

The first mechanism of war I'll be adding is the catapult. I would like some feedback from you all on it's operation. Here is my original design: The parts of a catapult are created via crafting. The object 'a catapult' is created via crafting. It is 'deployed' within the stronghold by an officer pc...
by Nimrod
Mon Jul 31, 2017 10:33 am
Forum: Easterlings
Topic: Easterling Sticky
Replies: 2
Views: 2278

Re: Wainriders Sticky

FYI - The racename 'Wainriders' is just a placeholder. Players are encouraged to actively participate in naming this race.
by Nimrod
Mon Jul 31, 2017 9:46 am
Forum: Warcraft
Topic: Stronghold Troops
Replies: 4
Views: 3390

Re: Stronghold Troops

Hello, Which stronghold troops types currently have active use? Do defenders currently defend? Do archers currently shoot at attackers? Just looking for a quick blurb on what's currently active, and how it operates/works. Thanks! Defenders do indeed defend if an enemy gets inside the stronghold. Ga...
by Nimrod
Mon Jul 31, 2017 9:39 am
Forum: Warcraft
Topic: Beta Testing [Closed]
Replies: 21
Views: 15183

Re: Beta Testing

Be warned that it's also possible (or at least was last year) to order a stronghold into a water room, in which case it will sink to the bottom of the river. To double check you're ordering into a "good" room, you can relocate to a non-cardinal direction and it will show you how the n, e, s, w exit...
by Nimrod
Mon Jul 31, 2017 9:38 am
Forum: Warcraft
Topic: Stronghold Resources
Replies: 3
Views: 2869

Re: Stronghold Resources

Thanks for the input Wodan, these are all very easy for me to modify. I simply picked a starting point that I thought would work. We will be tweaking things as we go on.
by Nimrod
Mon Jul 31, 2017 9:33 am
Forum: Staff Queries
Topic: Item Quality
Replies: 1
Views: 2461

Re: Item Quality

Can you post a log of what you're talking about, please? I do not find 'unremarkable' in our codebase at all.
by Nimrod
Mon Jul 31, 2017 9:08 am
Forum: Easterlings
Topic: Easterling Sticky
Replies: 2
Views: 2278

Easterling Sticky

Players may collaborate to create the backstory and culture for Wainriders. A few rules: Wainriders MUST have some identifier that will separate them from other humans in-game, such as a bunch of ear piercings, tattoos, whatnot. To be determined by players. Documentation CANNOT contradict existing i...