CRITICAL Variable Reset Incoming

Game related announcements from the staff, including RPTs, general plot information, etc...

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CRITICAL Variable Reset Incoming

Post by Icarus » Thu Apr 16, 2015 10:03 am

Crafting (not final) wood and fur objects will be reset within 24 hrs. This means their variables will randomize. If you have particular pelts or boards (or logs) you care about, log them now and send in a support ticket after the reset.

Welcome to Alpha.

From Ceredir:
The following items are known to cause problems (there might be more, but I am certain about those):

Wood color: white, golden, pale, and amber
Leather color: black, silver, brown
elm, beech and linden greens
crabapples (for cooking, fine for hunting etc)
Taupe-colored bone
[Petition: Player] I am ready to begin my interdimensional adventure.

A mutilated little orc murmurs, nodding as he mutters,
"I fought good today. Yuh. Fought good, 'specially for bein' the kitchen-snaga. Yuh, I did."

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