Zero Rez/AFK+LD Policy

Official answers to official questions. Pose your questions for staff here. Careful! You cannot edit or delete your posts once you've asked your question!

Moderator: Elder Staff

Post Reply
Master Ent
Posts: 627
Joined: Tue Dec 03, 2013 3:21 pm

Zero Rez/AFK+LD Policy

Post by tehkory » Mon Jun 23, 2014 8:14 pm

Our zero rezz policy is now in full effect, so wander at your own risk. Staff takes zero responsibility for link-dead or afk players.
Are you no longer trans-ing d/c'd/AFK characters in the wilderness back to town? Can we see the exact details of this non-intervention policy, re: link-dead/AFK kills, or is it simply, "If it's dead it's gone"?

User avatar
Staffer Emeritus
Posts: 2837
Joined: Tue Aug 20, 2013 6:45 pm

Re: Zero Rez/AFK+LD Policy

Post by Icarus » Mon Jun 23, 2014 8:49 pm

We take zero responsibility, but if you pet up and we are available, we will trans you. But if you go LD out there, and die, there is no rez. There is no rez period.
[Petition: Player] I am ready to begin my interdimensional adventure.

A mutilated little orc murmurs, nodding as he mutters,
"I fought good today. Yuh. Fought good, 'specially for bein' the kitchen-snaga. Yuh, I did."

User avatar
Game Coder
Posts: 5542
Joined: Tue Aug 20, 2013 12:51 pm

Re: Zero Rez/AFK+LD Policy

Post by Nimrod » Wed Jun 25, 2014 2:57 am

Quite often a clan mate will petition as a courtesy to the link-dead player and we will transfer. It's not like we track who's link dead or not. If we know about a LD char, we'll sweep them to safety if the situation calls for it. This doesn't mean we'll rezz for ld deaths. This is a real-time game and very dangerous. We do NOT condone remaining logged in to your avatar when afk. In fact we strongly encourage you to be at your keyboard at all times when logged into your avatar and paying attention to your play.
How lucky I am to have something that makes saying goodbye so hard.

Post Reply