Probably not of any use for the average current Admin, from what I understand, but there's been some heavy changes since Atonement/Parallel to a particular part of the code: armor.
See here for how it used to work, but I'll quote it as well:
Nowadays, you can stack primary coverage, and it seems that there's all sorts of armors with different levels of coverage, and I'm having a hard time grokking it, but I'm trying. In particular this was a considered -huge- bug during Atonement's Alpha, one that allowed players to easily reach very high levels of skillgain due to the code being balanced(originally, and after as well) only one level of primary coverage and one level of partial coverage.You cannot wear two items that offer “primary” protection to the same location: if an item offers primary protection, it is too bulky to wear something else over or in conjunction with. However, you can wear any number of items that offer “partial” protection to the same location. This can lead to the “layering” of armour.
It's a little complicated, but in a nutshell, your best piece of armour for this particular attack is nominated as the primary armour, and a portion of the second-best piece of armour's Armour Class is also contributed to defer the damage. In general, the effect basically upgrades your armour protection by one quality - your poor-quality hauberk instead acts as an ordinary-quality hauberk for the blow, but it depends greatly on the exact nature of the damage.
Here's how it used to work:
Code: Select all
It is a wrap of thick, navy blue mesh. It will cover the eyes, and partially cover the head. You wear a wrap of thick, navy blue mesh on your face. wear mesh throat You cannot wear a wrap of thick, night black mesh, as a wrap of thick, navy blue mesh already covers that spot.
Code: Select all
exam gamb It is a leather gambeson. It will cover the torso, upper-arms, neck and lower-arms, and partially cover the upper-legs. exam 2.gamb It is a gambeson of oiled leather. It will cover the torso, upper-arms, neck and lower-arms, and partially cover the upper-legs. inv <worn on body> a gambeson of oiled leather <worn around the chest> a leather gambeson
With all that preamble, history, and blathering out of the way...onto my questions, which may be hard to answer for anyone besides Nimrod. Apologies for that, and all the rest of this, but here we are:
Now that you can stack multiple primary coverages, is there any benefit to it?
To what level of stacking primary coverages does this benefit reach, if so? Two? Three? Etc.?
And finally, separate from the others, and most important of all I'd say:
(sidenote: this question is asked with partial information, because I couldn't get my hands on for a direct use of the comparison command, but it still stands)
What's the general rhyme or reason behind coverages as an Admin/builder philosophy? Is it an intentional choice that delicate suede offers 'more' protection than deer/toughened leather, ala cloaks? Or is that something I should be reporting as a bug?
Code: Select all
It is a long suede cloak. It will cover the torso, upper-legs, upper-arms, head and neck. It is a cloak of fur. It will partially cover the upper-legs, upper-arms, head, neck, lower-legs and lower-arms.