To be fair, calling it "poor building" is slightly offensive (and a little ignorant of it easily being the most dynamically interactive "sphere" ever built on an RPI).
I have nerfed stamina drain considerably from its inception, and am eager to see how this might change game-play. We aren't planning on making any big building expansions in the near future, so Mirkwood will be the playground for now.
And I don't mean anything overly aggressive when discussing Mars. In playing Mars, everyone loved the Oasis: but the Oasis was no Oasis, but in fact a death trap where(if a storm came in), unless you played it perfectly, you were 5-7 rooms away from safety, stuck in a storm that would kill any man that could stay in it. So, how the plantlife survived at all was a mystery, and made the whole Oasis stand out as something that just didn't make any IC sense. I don't mean it offensively. It's simply that a very -few- parts of that map were built very poorly, and without consideration for the weather system that the rest of the map was built for.
Otherwise you all built it magnificently, and it remains one of my fondest memories, but when it came to the Oasis...well. I've spoken my piece. It was built poorly, and without consideration for the weather code(or else the weather code implemented there without consideration for the room descs).
That's the sort of thing I mean when I say 'poor building,' and it's definitely something you're working on. I just hope that -all- builders remember that, when weather code comes in, -everything- they create is either immune to(Vadok/Utterby) or else -subservient- to weather code, and what seems sensible when built turns into a murderous death trap if built without consideration for weather code.
And it's funny you should say that, because in a RL week, August will be over in the game-world, and you will all be rolling into Autumn, which is a very temperate time.
Exactly what I meant. I think most of us are forgetting that temperature is but the beginning, and that the more 'atmospheric'(teehee) effects are going to be in rains and snows. And I hope we get to see things that allow us to travel in this bad weather(the better to -play- in it), rather than encouraging us to stay inside. Mars was great, and near-perfect...but when you start this standard of weather code, it -does- need to be held to as high(or higher) of a standard than most things I think we'll see implemented.