a) Handle seems not to be an RPP restricted skill. I'm aware that it doesn't have coded support in game right now - neither does music, as a matter of fact. Should I not pick these skills if I think it makes sense for my PC to have them?Fulgrim wrote:Right now, I need you guys to stop designing characters around Handle, Steal, Picklock and Education and scripts (though this last one I am willing, and others are willing to hear about via tickets and such, if it should broach your character concept). There's no practical applications of a lot of these RPP skills, sans education and scripts, right now, and even if there was, we'd be more comfortable if the role itself described having them.
If it isn't in the purview of the role you're selecting, don't take it. I know a lot of you are eager because you have your RPPs now and there's roles out there, but this isn't pick and choose your role. What's there is there, right now.
b) Does this post apply at all to people who aren't apping into roles?
c) What's the problem with steal and picklock - the former, at least, seems to be perfectly functional, and I'd be surprised if the latter weren't at least nominally functional, given the right objects and properly coded doors. Either way, as above, should I not pick these skills if they make sense for my PC?