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Sheaths, Harnesses and Wearlocs

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Sheaths, Harnesses and Wearlocs

Postby Melkor » Fri Feb 27, 2015 11:57 am

It would be extra helpful if the sheaths, harnesses, and satchels had additional wearlocs they could be worn on. We are talking about pieces of gear that have straps attached to them, so you could theoretically put them in a lot of places. We only have so many wearlocs and trying to carry around each of your weapons, plus shields, quivers, bows, etc can be a bit impossible at times. Any wearloc that is remotely feasible for any piece of gear would be great, but here I'll mostly talk about sheaths, quivers and harnesses. I know there are other variations of these items I've pulled up specifically, so if any changes made could be put onto them as well. Thanks.

I'd suggest that an item like "a bicolor, stiff battle harness" should also be able to be worn on the overwear wearloc in addition to the back and shoulder wearlocs it already has.

"a taupe, deer leather satchel" or "a mottled-grey, boar leather satchel" only have the shoulder wearloc. Additionally, I would suggest adding overwear and back wearlocs.

Again, "a taupe deer leather quiver" has belt, back and shoulder, but it would still be easier if it also had the overwear wearloc.

One other thing I would like to purpose is perhaps allowing us one more belt slot. Two is nice, but three would be so much better. Afterall, realistically, it would not be difficult to move one item on the side of your belt a little closer to the front and have space there on it's side for something else, or even attach an item closer to the back of your belt or something. Three belt spots would just be easier for a lot of us.

If others have additional suggestions about items and their wearlocs, please discuss here. Thanks.
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Re: Sheaths, Harnesses and Wearlocs

Postby Icarus » Fri Feb 27, 2015 12:01 pm

Give me a list of items and a list of weaerlocs. ;)
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Re: Sheaths, Harnesses and Wearlocs

Postby Melkor » Fri Feb 27, 2015 12:42 pm

Obviously, there are other variations of these items (unless I'm wrong and there is really only one item with lots of variables for each), but I'm hoping you have some command to pull up everything with keyword harness or keyword quiver, for example.

Code: Select all
Items:                               New Wearloc Needed:
a bicolor, stiff battle harness      Overwear
a taupe, deer leather satchel        Overwear & Back
a taupe deer leather quiver          Overwear


Also, what about ankle quivers that were tied off to your leg? Are these in game?
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Re: Sheaths, Harnesses and Wearlocs

Postby Icarus » Fri Feb 27, 2015 12:58 pm

We do have such a command, so yes.

And no, ankle quivers are not a thing and will not become one ;)
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Re: Sheaths, Harnesses and Wearlocs

Postby LadyMizra » Fri Feb 27, 2015 2:05 pm

Can we put a tiny sheath on our ankles to hold a secrety dagger? That would be awesome.
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Re: Sheaths, Harnesses and Wearlocs

Postby radioactivejesus » Fri Feb 27, 2015 2:10 pm

back on old SOI, some boots were actually containers, that only had a 1 or 2lb capacity, enough to hold a dagger inside of them or your lunch-money.
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Re: Sheaths, Harnesses and Wearlocs

Postby Icarus » Fri Feb 27, 2015 2:22 pm

Really, all I want is a list of items and the additional wearlocs that you want on them. Not adding any particularly new items at this time ;)
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Re: Sheaths, Harnesses and Wearlocs

Postby cfelch » Fri Feb 27, 2015 2:28 pm

Is there a thigh wearloc?
Many of weapon holsters would work well strapped to the thigh directly.

Also, the boots with pockets were also not armor, so it was a choice.
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Re: Sheaths, Harnesses and Wearlocs

Postby Melkor » Fri Feb 27, 2015 2:44 pm

LadyMizra wrote:Can we put a tiny sheath on our ankles to hold a secrety dagger? That would be awesome.


Ankle sheaths are already in game.

cfelch wrote:Is there a thigh wearloc?
Many of weapon holsters would work well strapped to the thigh directly.

Also, the boots with pockets were also not armor, so it was a choice.


This is a good idea, if we can get two thigh wearlocs then quivers and sheaths, at least could have the thigh wearloc added to them. We wouldn't need a third belt wearloc then.
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Re: Sheaths, Harnesses and Wearlocs

Postby Melkor » Fri Feb 27, 2015 2:46 pm

This is the helpfile, I'm not aware of exactly how current it is.

Code: Select all
General: Wearlocs

A wearloc is a "wear location." These are the currently available locations for equipping or wearing objects:

        Take            Finger          Neck            Body           
        Head            Legs            Feet            Hands           
        Arms            Wshield         About           Waist           
        Wrist           Wield           Unused          Unused         
        Unused          Sheath          Belt            Back           
        Blindfold       Throat          Ears            Shoulder       
        Ankle           Hair            Face           

"Take" means held in your hand. The unused locations are, as you might guess, no longer used or available. Please email staff if you have a good idea for adding a new wearloc. If you have an object that seems to have mis-set wearlocs, please definitely typo it or submit a support ticket.

See Also: Equipment Support Take Typo Wear Wmote

Last Updated: Friday, 09:25:57 am, 25th February 2005, by Cas
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Re: Sheaths, Harnesses and Wearlocs

Postby cfelch » Sat Feb 28, 2015 9:36 am

Three unused slots that can be converted, oh boy!
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Re: Sheaths, Harnesses and Wearlocs

Postby Melkor » Sat Feb 28, 2015 12:00 pm

I'd say at least one of those is the overwear slot we now have, but I don't see anything else missing. Do you guys?
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Re: Sheaths, Harnesses and Wearlocs

Postby Meneldor » Sat Feb 28, 2015 1:41 pm

overwear, underwear, over, armband
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Re: Sheaths, Harnesses and Wearlocs

Postby cfelch » Sat Feb 28, 2015 2:40 pm

I've seen socks... but i assume they take the shoe spot, or can they be worn together?
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