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Reasons.

Posted: Thu Apr 30, 2015 5:57 pm
by AdamBlue
Hey, so, recently I've sorta just stopped playing after stuff happened.

But I would LIKE to get back into playing, but I just feel like, you know, some feedback.

What's the reason YOU keep playing? Is there any reason for me to come back?

Re: Reasons.

Posted: Thu Apr 30, 2015 7:34 pm
by Gobbo
The staff are active, though I dont always agree with them..and we are on an uptick of players. 31 online as I type this. Makes for more opportunities to rp.

Re: Reasons.

Posted: Thu Apr 30, 2015 8:15 pm
by Justanothacivy
I keep playing because of the active clan leads and interesting Staff/Player plots. :mrgreen:

Re: Reasons.

Posted: Sat May 02, 2015 10:08 am
by mongwen
Because my PC's important to her sphere and there's someone I enjoy RPing with. I'm still angry with staff for a certain change they've made and if not for the way she's tied in I'd probably have quit by now.

Re: Reasons.

Posted: Sat May 02, 2015 2:13 pm
by Hawkwind
Purely to play with others, others I enjoy, have built friendships with. And wenches.

Re: Reasons.

Posted: Sun May 03, 2015 1:46 pm
by Mavinero
I still play because I have emotion and time invested in-game. Also, I want to try and help work the mud back up to something more enjoyable for all again.

Re: Reasons.

Posted: Sun May 03, 2015 1:52 pm
by Ilyena
I left for a while because I got busy IRL, and because I was getting lonely due to my timezone. I came back because of the friends that I made, and the warm fuzzy feelings I got from RPing with them!

Warm fuzzies are the best!

Re: Reasons.

Posted: Tue May 12, 2015 1:47 am
by Celairel
I keep trying to get back into it but it's so hard. School is out for the summer though so I might make another go of it.

Re: Reasons.

Posted: Tue May 12, 2015 5:49 am
by Nedinu
I think the reason I always end up coming back to these kind of games even after half of year of taking a break is that I just really like making characters. I love making descriptions, backgrounds, motivations, reinforcing and subverting archetypes and tropes. Bad part is, usually by the time I flesh out one and roll it in, I already want to make another.