Moderator: Elder Staff
by Jeshin » Sun Jun 29, 2014 6:33 pm
by kestrel » Sun Jun 29, 2014 6:44 pm
by jdidds » Sun Jun 29, 2014 6:45 pm
There is currently 1 soul braving the world all alone.
by krelm » Sun Jun 29, 2014 6:46 pm
by Matt » Sun Jun 29, 2014 6:53 pm
by Jme » Sun Jun 29, 2014 7:10 pm
by MrDvAnt » Sun Jun 29, 2014 8:51 pm
by Jme » Sun Jun 29, 2014 9:46 pm
by RiderOnTheStorm » Mon Jun 30, 2014 11:05 am
Songweaver wrote:Remove the sneak penalties to leather armor, and perhaps lower the weight a bit. It seems like a code holdover to a heavier armor type from Atonement, and leather armor is the preferred armor of sneaky-sorts everywhere.
by soiacc » Mon Jun 30, 2014 11:42 am
by Throttle » Mon Jun 30, 2014 12:11 pm
RiderOnTheStorm wrote:Songweaver wrote:Remove the sneak penalties to leather armor, and perhaps lower the weight a bit. It seems like a code holdover to a heavier armor type from Atonement, and leather armor is the preferred armor of sneaky-sorts everywhere.
I would like to re-bring this to attention.
My character has, how do you say, pretty freaking high sneak. Wearing a leather gambeson is a -ridiculously- noticeable penalty. It's already enough of a penalty that the thing weighs 20 lbs, could staff please consider tweaking and/or removing the stealth penalty? Or add another leather armor option, maybe? Jerkin or something.
by Matt » Mon Jun 30, 2014 12:36 pm
by krelm » Mon Jun 30, 2014 1:10 pm
Matt wrote:Yea, there's a decent amount of stuff that needs to be audited. Two-handed bludgeons are weaker then shortswords, some ordinary weapons aren't set as weapons but are lights, and the leather armor we have is wonky. It's set up to be heavy and really lowers stealth. The levels of leather quality also don't matter. Brittle/stiff/supple are all the same in terms of quality of armor.
by Matt » Mon Jun 30, 2014 1:20 pm
by krelm » Mon Jun 30, 2014 1:40 pm
by krelm » Mon Jun 30, 2014 1:45 pm
by krelm » Mon Jun 30, 2014 2:05 pm
by krelm » Mon Jun 30, 2014 2:12 pm
by toofast » Mon Jun 30, 2014 2:45 pm