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Crafting Updates

Suggest crafts, talk about existing crafts, debate the finer points of your craftiness.

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Re: Crafting Updates

Postby Matt » Sun Mar 01, 2015 7:47 pm

How does material quality change the armor?
Matt
Ent Sapling
 
Posts: 533
Joined: Fri Jan 03, 2014 7:47 pm

Re: Crafting Updates

Postby radioactivejesus » Sun Mar 01, 2015 8:23 pm

Ceredir is the hero we deserve. Now just need to make sure the deflect modifiers on armour will impact a characters skills, and the quality system is golden
A really bad sword with a short blade lies here.
look sword
This sword hardly even a sword. It's kind of really just a piece of metal bent like a sword. Its blade is rather short. Kind of pathetic, really.
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radioactivejesus
Ent Sapling
 
Posts: 463
Joined: Tue Feb 18, 2014 10:39 pm

Re: Crafting Updates

Postby Ceredir » Sun Mar 01, 2015 10:33 pm

Forgot to add:
You know that weird bug we had when you tried to craft an object with an identical object in the room, and it would change the latter object's quality to shoddy? Yup. Gone.
I don't always test my code.
But when I do I do it on the player port.
Ceredir
Journeyman Architect
 
Posts: 246
Joined: Sun Jan 25, 2015 11:12 pm

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