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Laketown & Surrounds Artwork/Maps

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Laketown & Surrounds Artwork/Maps

Postby Dero » Tue Feb 11, 2014 11:57 am

I've been doing research and I am looking up all sorts of artwork, maps, and what not that I have been finding. I thought it would be great to data dump all that I find here so it might become useful to Staff and Players alike to visualize. I encourage others to post here with their findings.

Love this piece of art on Laketown itself, I think it really gives a good birds eye view:

http://fc06.deviantart.net/fs70/i/2012/296/a/f/lake_town_map_by_jonhodgson-d5ipari.jpg

This one gives a good sketch of it also, I like how this is more technical looking:

http://www.sanjuan.edu/webpages/mikeberry/photos/81651/laketown00text.jpg

Map of Wilderlands, an excellent map:

http://freakytrigger.co.uk/wordpress/wp-content/uploads/2012/12/hobbit-map-wilderland.jpg

Note to Staff: Images display very poorly on the forums. Is there anyway we can get this fixed? Maybe setup a thumbnail view which can be clicked on to open the full image? When I put these in as images alone, they were heavily cut off by the boarders of the forums.
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Re: Laketown & Surrounds Artwork/Maps

Postby BoogtehWoog » Tue Feb 11, 2014 12:05 pm

Nice pictures, sir!
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Re: Laketown & Surrounds Artwork/Maps

Postby Dero » Tue Feb 11, 2014 12:26 pm

Thank you!

I really like this one, another nice piece of artwork for Laketown:

http://fc08.deviantart.net/fs71/f/2011/216/1/0/10290d6cb3055d855c66b735f9fc51ca-d44pif9.jpg

This one gives me chills:

http://th04.deviantart.net/fs70/PRE/f/2011/150/0/4/lake_town___the_hobbit_by_n8package-d2oswwp.jpg

This map has Dol Guldur on it, you can see how far it is away. Really starting to think the Old Forest Road would be good for trade:

http://cdn.screenrant.com/wp-content/uploads/Middle-Earth-Map.jpg
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Re: Laketown & Surrounds Artwork/Maps

Postby Dero » Tue Feb 11, 2014 12:30 pm

Oh, here is a good one showing some nice details of Mirkwood and it has the Goblin Gate on it. Our Orcs/Goblins could come from Goblin Gate to then camp out in Mirkwood. I see there is also Woodsmen, maybe another playable race to come to Laketown? Maybe Traders with Laketown?

http://www.sanjuan.edu/webpages/mikeberry/photos/81651/the_hobbit_tpb_p004.jpg

That will be the last one for a bit... I hope others will post some neat pictures and such.
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Re: Laketown & Surrounds Artwork/Maps

Postby BoogtehWoog » Tue Feb 11, 2014 12:36 pm

These will be very good for giving people something to mentally associate with. I certainly could use them! Thanks again, sir.
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Re: Laketown & Surrounds Artwork/Maps

Postby Dero » Wed Mar 19, 2014 9:28 am

http://alanise.deviantart.com/art/Esgar ... -162746685

Love this one.. very beautifully done.
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Re: Laketown & Surrounds Artwork/Maps

Postby Nimrod » Thu Mar 20, 2014 2:47 pm

Dero wrote:This one gives a good sketch of it also, I like how this is more technical looking:

http://www.sanjuan.edu/webpages/mikeberry/photos/81651/laketown00text.jpg


I believe this one gives the best view of how -I- visualize Laketown.

I've actually asked Alanise at DeviantArt if we could use her rendition, but have heard nothing back.
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Re: Laketown & Surrounds Artwork/Maps

Postby Burke » Sun Mar 23, 2014 7:58 am

One thing about the last sketch is that it doesn't seem to show dedicated "service" wharves for loading and unloading of large amounts of cargo. I can't imagine having to deal with cargo in the walkways in front of a building; that's why we have alleys and service courts.

I'd imagine something like is shown in the first part of this animation of Dorestad from the Dutch National Museum of the Antiquities might be a good image for a room called "Wharves." Although Dorestad itself is not on a lake, I think this animation is probably pretty close in a number of other ways, and I would be willing to bet that Tolkien drew some inspiration from the archaeology of places like Dorestad.
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Re: Laketown & Surrounds Artwork/Maps

Postby stalinbulldog » Mon Mar 24, 2014 11:16 am

I am curious if the city, resting on stilts as it does, might also have adopted the use of shallow draft barges capable of navigating underneath the supports of the city, perhaps along marked channels in areas requiring less weight bearing supports. A short ramp down to a dock beneath the storefront might make unloading produce quite easy, and barges tend to win out for efficiently moving a large volume of goods. I would think some sort of canal system to supply the commmercial and industrial needs of the city would be logical.
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Re: Laketown & Surrounds Artwork/Maps

Postby Nimrod » Tue Mar 25, 2014 4:33 pm

Laketown Proper - built upon islands of closely-spaced [anywhere from right next to one another to 4 feet apart in less dense areas] pilings (tree trunks driven into the lake bed) is approximately ten feet above the surface of Long Lake. Buildings can rise to two or three stories. Each main structure is framed on all sides by a boardwalk, which in turn is surrounded by canals of varying size. Strategically-placed bridges allow movement from one area to another.

Market Pool - (The Center of the Town) has a major canal running to the south to open water, allowing barge traffic. Smaller canals lead throughout the rest of the town.

The Underdocks - beneath the city proper, allows movement of goods from the Market Pool via foot traffic. This is an area where respectable folk would normally NOT travel. The underdocks also allow access to smaller docks, from which a small boat may be unloaded or loaded and delivered to the business above.

Personally I'm very excited about the design of Laketown and believe it will provide an excellent backdrop for a lot of different types of roleplay.
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