Moderator: Elder Staff
by WorkerDrone » Sat Jun 14, 2014 7:17 pm
Brian wrote:See, the thing that I admire about WorkerDrone is that he's an optimist!
by radioactivejesus » Sat Jun 14, 2014 7:32 pm
by Zargen » Sat Jun 14, 2014 7:52 pm
by MrDvAnt » Sat Jun 14, 2014 10:00 pm
by WorkerDrone » Sat Jun 14, 2014 10:08 pm
Brian wrote:See, the thing that I admire about WorkerDrone is that he's an optimist!
by hobbitboots » Sat Jun 14, 2014 10:29 pm
by WorkerDrone » Sat Jun 14, 2014 10:32 pm
Brian wrote:See, the thing that I admire about WorkerDrone is that he's an optimist!
by Icarus » Sat Jun 14, 2014 10:32 pm
by Matt » Sat Jun 14, 2014 10:35 pm
Icarus wrote:I once saw two PCs battling in the forest way back when...
One PC went down, no bleeders but uncon. The other PC who had won looked at him, emotes thinking they were dead and it was a corpse, and walked off. Then they bragged about killing the tark later, and ICly believed they had. I gave that person their third RPP right then.
PvP happens and can lead to death. At the same time, it can also lead to amazing times like the above.
So never rules of engagement. But you bet your ass I'll reward folks who are respectful and collaborative in PvP.
by MrDvAnt » Sun Jun 15, 2014 12:01 am
Icarus wrote:I once saw two PCs battling in the forest way back when...
One PC went down, no bleeders but uncon. The other PC who had won looked at him, emotes thinking they were dead and it was a corpse, and walked off. Then they bragged about killing the tark later, and ICly believed they had. I gave that person their third RPP right then.
PvP happens and can lead to death. At the same time, it can also lead to amazing times like the above.
So never rules of engagement. But you bet your ass I'll reward folks who are respectful and collaborative in PvP.
by Onasaki » Sun Jun 15, 2014 2:56 am
by LuckyV » Sun Jun 15, 2014 3:06 am
by caellyndria » Sun Jun 15, 2014 3:26 am
by MrDvAnt » Sun Jun 15, 2014 5:23 am
by Onasaki » Sun Jun 15, 2014 11:10 am
by Songweaver » Sun Jun 15, 2014 1:37 pm
by BoogtehWoog » Sun Jun 15, 2014 1:55 pm
by Songweaver » Sun Jun 15, 2014 2:08 pm
by BoogtehWoog » Sun Jun 15, 2014 2:09 pm
Songweaver wrote:Lemme clarify. I meant the second gatehouse.
And, when I say that nobody should be entirely safe, I mean that there should be times when the safety of the town is directly threatened by the dark, encroaching forces. I don't believe it should be regular, but without a true threat, the imagined threat just isn't immersive and will (in my experience) affect the proactivity and believability of the sphere.
by MrDvAnt » Sun Jun 15, 2014 3:50 pm
by BoogtehWoog » Sun Jun 15, 2014 3:59 pm
MrDvAnt wrote:The problem with restricting same sphere pvp too much is that the mud then becomes too much like real life where people think they can go around mouthing off and being jerks without any fear of repercussion.
by MrDvAnt » Sun Jun 15, 2014 4:14 pm
BoogtehWoog wrote:MrDvAnt wrote:The problem with restricting same sphere pvp too much is that the mud then becomes too much like real life where people think they can go around mouthing off and being jerks without any fear of repercussion.
Absolutely; however, I think we are talking about degrees of PvP. Someone getting popped in the mouth for being a complete arse? It probably shouldn't be too odd to see here and then and not something that leads to much in the way of IG consequences with regards to the Guard. Assaulting someone with a weapon, on the other hand, should provoke a very different response.
I guess we'll see how it all develops as the alpha comes along. And with the Guard starting to grow, we'll probably get to put all of this into action soon.
by kingsfoil » Sun Jun 15, 2014 4:31 pm
by Icarus » Sun Jun 15, 2014 4:39 pm