Moderator: Elder Staff
by Onasaki » Wed Jun 25, 2014 10:27 pm
by LuckyV » Wed Jun 25, 2014 11:01 pm
by MrT2G » Thu Jun 26, 2014 12:29 am
by jdidds » Thu Jun 26, 2014 2:13 am
There is currently 1 soul braving the world all alone.
by Erythil » Thu Jun 26, 2014 5:01 am
LuckyV wrote:Lower game difficulty. Less focus on squalor and need to scrape by. Wear and tear code is exhausting.
Sparring weapons shouldndo stamina or stun damage. If you make a combatant with mire than 4-5 skills then it really sucks to get moderates or even severes every sparring match, which lasts for ten seconds.
Put plenty of subtle magic IG. And a little bit of not so subtle.
by RiderOnTheStorm » Thu Jun 26, 2014 8:06 am
by Icarus » Thu Jun 26, 2014 8:12 am
by Letters » Thu Jun 26, 2014 8:30 am
by tehkory » Thu Jun 26, 2014 8:37 am
Letters wrote:Fractures need to be addressed. The natural healing rate is incredibly low, if it exists at all, and the fracture won't disappear as an infection does until the injury is very nearly healed.
On Atonement, we got around this by a skilled medic with the proper medication attending to a person repeatedly - or at least, I had to do this a few times - to help heal it by expertly treating it. The tools to do so do not exist here.
Set effort makes a tangible difference?
by LuckyV » Thu Jun 26, 2014 8:53 am
Icarus wrote:Definitely lots of subtle magic about![]()
As for sparring... you are beating each other ferociously with heavy sticky of solid wood. Perhaps setting your effort to 25 or 50, and setting defensive?
Agreed that not being able to surrender while stunned is an issue.
by Icarus » Thu Jun 26, 2014 8:56 am
by tehkory » Thu Jun 26, 2014 9:04 am
Icarus wrote:Definitely lots of subtle magic about![]()
As for sparring... you are beating each other ferociously with heavy sticky of solid wood. Perhaps setting your effort to 25 or 50, and setting defensive?
Agreed that not being able to surrender while stunned is an issue.
by Tepes » Thu Jun 26, 2014 9:09 am
by Songweaver » Thu Jun 26, 2014 9:11 am
by tehkory » Thu Jun 26, 2014 9:13 am
Songweaver wrote:
The other option is to make a low level two-man "sparring" craft that has a rather large timer, drains stamina and is only good up to familiar level of skill. IMO, this is what sparring should be. Sparring shouldn't be used to reach "Talented" level of skills, unless you're willing to accept broken bones or bleeders.
by RiderOnTheStorm » Thu Jun 26, 2014 10:57 am
someguy wrote:Food should be more filling.
by Hazgarn » Thu Jun 26, 2014 11:20 am
Songweaver wrote:The other option is to make a low level two-man "sparring" craft that has a rather large timer, drains stamina and is only good up to familiar level of skill (with checks vs weapon-type and deflect). IMO, this is what sparring should be. Sparring shouldn't be used to reach "Talented" level of skills, unless you're willing to accept broken bones or bleeders.
by Mithrandur » Thu Jun 26, 2014 11:21 am
RiderOnTheStorm wrote:Sparring needs a downside. That downside is you get injured and can't go out for a bit. You're already upping your combat skills in a completely safe environment. Now you want to remove the one downside to it?
You have a minor bruise on the thorax, a moderate crush on the thorax, a small
bruise on the left forearm, a grievous contusion on the right hip
(fractured), and a moderate contusion on the abdomen.
Overall Health: **
Remaining Stamina: ||||||
Trauma Sustained: ^^^^^^
by toofast » Thu Jun 26, 2014 11:53 am
by Bones » Thu Jun 26, 2014 1:21 pm
by BoogtehWoog » Thu Jun 26, 2014 1:27 pm
by kestrel » Thu Jun 26, 2014 1:57 pm
tehkory wrote:_Songweaver wrote:
The other option is to make a low level two-man "sparring" craft that has a rather large timer, drains stamina and is only good up to familiar level of skill. IMO, this is what sparring should be. Sparring shouldn't be used to reach "Talented" level of skills, unless you're willing to accept broken bones or bleeders.
I think this is my favorite post in a long, long, long time. Sweet baby zombie Jesus yes.
by Throttle » Thu Jun 26, 2014 8:04 pm