Matt wrote:This is why we need an auction house. No, no market for you.

Auctions. Fine. Order lists. Peachy.
Must. Have. Lootz.
Moderator: Elder Staff
by deerskin » Fri Jun 27, 2014 12:41 am
Matt wrote:This is why we need an auction house. No, no market for you.
by Jme » Fri Jun 27, 2014 12:43 am
by soiacc » Fri Jun 27, 2014 12:47 am
by WorkerDrone » Fri Jun 27, 2014 12:48 am
Brian wrote:See, the thing that I admire about WorkerDrone is that he's an optimist!
by soiacc » Fri Jun 27, 2014 1:07 am
by deerskin » Fri Jun 27, 2014 1:17 am
Jme wrote:Deerskin's cute when she doesn't get her way
by Jme » Fri Jun 27, 2014 2:38 am
by Matt » Fri Jun 27, 2014 7:26 am
by Jme » Fri Jun 27, 2014 10:48 am
by soiacc » Fri Jun 27, 2014 11:16 am
by Matt » Fri Jun 27, 2014 11:38 am
by Raukran » Fri Jun 27, 2014 12:35 pm
Matt wrote:That's fine, do that. But making it so you can just buy the stuff from a NPC vendor completely breaks the economy of the game, as far as finished goods go. If it can be crafted from raw goods it should never be sold by a NPC.
by Hazgarn » Fri Jun 27, 2014 12:50 pm
by Songweaver » Fri Jun 27, 2014 1:16 pm
by RiderOnTheStorm » Fri Jun 27, 2014 1:53 pm
Songweaver wrote:Remove the sneak penalties to leather armor, and perhaps lower the weight a bit. It seems like a code holdover to a heavier armor type from Atonement, and leather armor is the preferred armor of sneaky-sorts everywhere.
by Vwest » Fri Jun 27, 2014 2:08 pm
Songweaver wrote:Remove the sneak penalties to leather armor, and perhaps lower the weight a bit. It seems like a code holdover to a heavier armor type from Atonement, and leather armor is the preferred armor of sneaky-sorts everywhere.
by Matt » Fri Jun 27, 2014 3:24 pm
by Tiamat » Fri Jun 27, 2014 3:31 pm
by MrDvAnt » Fri Jun 27, 2014 5:10 pm
RiderOnTheStorm wrote:Songweaver wrote:Remove the sneak penalties to leather armor, and perhaps lower the weight a bit. It seems like a code holdover to a heavier armor type from Atonement, and leather armor is the preferred armor of sneaky-sorts everywhere.
Good lord, please yes.
What is it, 21 pounds for a leather gambeson? I feel like it should be more like...5. The cloak/etc have weight too.
by Tepes » Fri Jun 27, 2014 7:29 pm
by toofast » Fri Jun 27, 2014 7:57 pm
by Songweaver » Fri Jun 27, 2014 9:24 pm
by MrDvAnt » Fri Jun 27, 2014 10:10 pm
Songweaver wrote:Like I said, I suspect that leather is (codely) what metal used to be on Atonement. My suspicion is that they changed the names and armor/damage table numbers in their re-balance, but did not change the standardized weights or sneak/hide penalties to match. I am betting that it's merely an oversight, but it should be fixed ASAP.
Let people in metal armor suffer sneak/hide penalties and be encumbered wearing armor (so that they need to have sufficient strength to handle it). You shouldn't need great strength to wear leather armor, and leather armor shouldn't make you noisy.
by krelm » Sat Jun 28, 2014 12:40 am
Like I said, I suspect that leather is (codely) what metal used to be on Atonement. My suspicion is that they changed the names and armor/damage table numbers in their re-balance, but did not change the standardized weights or sneak/hide penalties to match. I am betting that it's merely an oversight, but it should be fixed ASAP.
by Jme » Sat Jun 28, 2014 3:51 am