Bugged Cooking Craft
Moderator: Elder Staff
Bugged Cooking Craft
> Setting out a carved, creamy white wooden jar, you lift up a plucked
pheasant to hold over top of it.
>
You slice across the carcass with a rough, bog-iron knife, angling it so
that the blood seeps into the jar.
>
You are missing one or more items:
You need a skinned carcass of a cave-rat, a plucked $gamebird, a
squirrel carcass, a rabbit carcass, a skinned carcass of a bear cub,
a skinned, beaver carcass, an enormous bat carcass, a skinned
hedgehog carcass, a skinned badger carcass, a skinned, weasel
carcass, a skinned carcass of a rat, a skinned carcass of a small kid
goat, a skinned carcass of a small piglet, or a skinned carcass of a
small lamb.
I had the required items. Then the plucked Pheasant and Jar were both consumed and are now gone. Working as intended or bug?
pheasant to hold over top of it.
>
You slice across the carcass with a rough, bog-iron knife, angling it so
that the blood seeps into the jar.
>
You are missing one or more items:
You need a skinned carcass of a cave-rat, a plucked $gamebird, a
squirrel carcass, a rabbit carcass, a skinned carcass of a bear cub,
a skinned, beaver carcass, an enormous bat carcass, a skinned
hedgehog carcass, a skinned badger carcass, a skinned, weasel
carcass, a skinned carcass of a rat, a skinned carcass of a small kid
goat, a skinned carcass of a small piglet, or a skinned carcass of a
small lamb.
I had the required items. Then the plucked Pheasant and Jar were both consumed and are now gone. Working as intended or bug?
Re: Bugged Cooking Craft
Were you using the general craft one or the butchering one? These both work when I test them on the builder's port. You need more than one carcass, though, it doesn't use the same one. Four are consumed in the general and less in the butchering version because of skill involved.
Re: Bugged Cooking Craft
I believe I was using cooking. I did not know I needed four corpses, but regardless it did purge my bird and jar is that normal?
ALSO!
Harvest barm seems to have purged a fermenting barrel of ale *cough*
ALSO!
Harvest barm seems to have purged a fermenting barrel of ale *cough*
Re: Bugged Cooking Craft
It looks like that one was actually bugged. It's been corrected so now on the final use of the use-component it produces a new non-use component that continues to morph as needed.
[Petition:***] Why is there a pretty pink pony with doe eyes and a party-balloon cutie mark in the group?
*** orc player name edited out for his/her own protection.
*** orc player name edited out for his/her own protection.
Re: Bugged Cooking Craft
gut plucked-gamebird either doesn't work for me or doesn't accept ducks despite ducks being on the tag list for gamebird.
Re: Bugged Cooking Craft
Is the duck plucked first?
Open a ticket, with logs if possible so we can peek at it.
Open a ticket, with logs if possible so we can peek at it.

Re: Bugged Cooking Craft
Yeah, it's not considering duck as a plucked gamebird. I just now tried it.
I can post a log here.
I can post a log here.
Code: Select all
roast charred-gamebird
You are missing one or more items:
You need a plucked $gamebird.
<****** / ^^^^^^ / ||||||>
north
You begin walking northward
<****** / ^^^^^^ / ||||||>
A Hole in the Ground With Meat in It
<****** / ^^^^^^ / ||||| >
get duck
You get a plucked duck.
<****** / ^^^^^^ / ||||| >
south
You begin walking southward
<****** / ^^^^^^ / ||||| >
A Kitchen Chamber
<****** / ^^^^^^ / ||||| >
roast charred-gamebird
You are missing one or more items:
You need a plucked $gamebird.
<****** / ^^^^^^ / ||||| >
drop duck
You drop a plucked duck.
<****** / ^^^^^^ / ||||| >
roast charred-gamebird
You are missing one or more items:
You need a plucked $gamebird.
Re: Bugged Cooking Craft
Butcher whole-roast boar gave 21 cuts, but after successfully butchering another the total cuts in the room was lowered to 16
Re: Bugged Cooking Craft
Eating an entire root of celeriac produces a sling object. Sorry if this has already been posted!
Re: Bugged Cooking Craft
Jeshin wrote:Butcher whole-roast boar gave 21 cuts, but after successfully butchering another the total cuts in the room was lowered to 16
You need to store meat before proceeding to Butcher more carcasses. The other workaround (which we tried for a short period if time) to this is to remove stacking which will lead to different nightmares. So Butcher one carcass, put that meat away, and then go on to the next.