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Utterby Wish List

A place for Staff and players alike to use to coordinate RPTs and in-game events. No IC info, please.

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Re: Utterby Wish List

Postby BoogtehWoog » Tue Jul 01, 2014 6:02 pm

Yes. Nailah be awesome. :mrgreen:
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Re: Utterby Wish List

Postby soiacc » Tue Jul 01, 2014 10:06 pm

A new wish - Town meeting with the leaders present to clarify things and answer questions.
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Re: Utterby Wish List

Postby Hazgarn » Tue Jul 01, 2014 10:39 pm

soiacc wrote:A new wish - Town meeting with the leaders present to clarify things and answer questions.

This. This would be a smart thing to try and arrange for practically any segment of the town, even if it's only on a bimonthly/monthly/weekly basis.
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Re: Utterby Wish List

Postby RiderOnTheStorm » Wed Jul 02, 2014 5:44 pm

Really curious about the decision to implement private rooms. Two private rooms.
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Re: Utterby Wish List

Postby tehkory » Wed Jul 02, 2014 5:46 pm

RiderOnTheStorm wrote:Really curious about the decision to implement private rooms. Two private rooms.


Where's this announced at or discussed?
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Re: Utterby Wish List

Postby WildGiller » Thu Jul 03, 2014 10:24 pm

U kno

I really think we need some nice, consistent docs about expectations and lore. Granted, that's a butt-load of work to put together, but having something all nice and tidy on the wiki that lays out where certain lines are would be super helpful I think to give some guidance on expectations and norms within the world.

Kinda like I wouldn't roll into ARM with Fluffy the socially-respected and well-adjusted half-elf and try to get married to Freckles, the polite ox-riding elf, then move to Allanak to open a pie making business in the Bazaar. Because the docs say that I would have to be utterly insane to even consider 1/3 of that as legitimately possible and feasible playability wise.

(although it sounds slightly hilarious)
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Re: Utterby Wish List

Postby EltanimRas » Thu Jul 03, 2014 11:29 pm

WildGiller wrote:I really think we need some nice, consistent docs about expectations and lore.

Are you volunteering? :shock:
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Re: Utterby Wish List

Postby WildGiller » Thu Jul 03, 2014 11:35 pm

EltanimRas wrote:
WildGiller wrote:I really think we need some nice, consistent docs about expectations and lore.

Are you volunteering? :shock:


..Should I? :shock:
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Re: Utterby Wish List

Postby EltanimRas » Fri Jul 04, 2014 12:52 am

WildGiller wrote:..Should I? :shock:

From what I've seen on the forums, you seem like a sensible person, and one who'd likely do a fine job of it. Why not?
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Re: Utterby Wish List

Postby wilesly » Fri Jul 04, 2014 2:30 pm

Not so much an Utterby wish but a wish in general ... Expand boot capacity to half a pound so I can keep a knife in my boot.
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Re: Utterby Wish List

Postby WildGiller » Sat Jul 05, 2014 1:10 am

EltanimRas wrote:
WildGiller wrote:..Should I? :shock:

From what I've seen on the forums, you seem like a sensible person, and one who'd likely do a fine job of it. Why not?


Awww. That's.. that's so nice! It makes me want to just..
..write it.
... Was this your plan? :shock:
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Re: Utterby Wish List

Postby Rivean » Sat Jul 05, 2014 1:43 am

WildGiller wrote:Awww. That's.. that's so nice! It makes me want to just..
..write it.
... Was this your plan? :shock:


Have you seen her avatar? Can you not see the evil delectably hidden there?
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Re: Utterby Wish List

Postby WildGiller » Sat Jul 05, 2014 2:57 am

Rivean wrote:
WildGiller wrote:Awww. That's.. that's so nice! It makes me want to just..
..write it.
... Was this your plan? :shock:


Have you seen her avatar? Can you not see the evil delectably hidden there?


..You also have a kitteah avatar. Though yours is ..jaunty+evil.

Is there conspiracy going on here because I love cats and I want in on it.
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Re: Utterby Wish List

Postby Rivean » Sat Jul 05, 2014 3:18 am

WildGiller wrote:Is there conspiracy going on here...


*furtively* I will send you a PM. 8-)
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Re: Utterby Wish List

Postby RiderOnTheStorm » Mon Jul 07, 2014 12:42 pm

Please stop spawning animals via hunting crafts unless you are able and willing to put in the effort to kill them. Yes, that means you need to chase down the rabbit you spawned. Not only is it annoying, but I doubt having five rabbits running from room to room is helping the game's uptime. And yes, I just had two rabbits and three squirrels run by, all at the same time like it was a group led by a Disney princess.
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Re: Utterby Wish List

Postby Matt » Mon Jul 07, 2014 12:59 pm

RiderOnTheStorm wrote:Please stop spawning animals via hunting crafts unless you are able and willing to put in the effort to kill them. Yes, that means you need to chase down the rabbit you spawned. Not only is it annoying, but I doubt having five rabbits running from room to room is helping the game's uptime. And yes, I just had two rabbits and three squirrels run by, all at the same time like it was a group led by a Disney princess.


Lolololol. That's great. But seriously people if you're just trying to up hunting you can just use 'track'.
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Re: Utterby Wish List

Postby EltanimRas » Mon Jul 07, 2014 1:05 pm

Matt wrote:Lolololol. That's great. But seriously people if you're just trying to up hunting you can just use 'track'.

It doesn't branch.
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Re: Utterby Wish List

Postby WildGiller » Mon Jul 07, 2014 1:14 pm

RiderOnTheStorm wrote:I just had two rabbits and three squirrels run by, all at the same time like it was a group led by a Disney princess.


Maybe they were summoned by a tailor. I hear forest creatures are good sewing assistants. :lol:
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Re: Utterby Wish List

Postby MrDvAnt » Mon Jul 07, 2014 3:52 pm

RiderOnTheStorm wrote:Please stop spawning animals via hunting crafts unless you are able and willing to put in the effort to kill them. Yes, that means you need to chase down the rabbit you spawned. Not only is it annoying, but I doubt having five rabbits running from room to room is helping the game's uptime. And yes, I just had two rabbits and three squirrels run by, all at the same time like it was a group led by a Disney princess.



No. If I shoot an arrow at a rabbit and miss, I'm not going to go running after the rabbit. That's dumb.
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Re: Utterby Wish List

Postby Rivean » Mon Jul 07, 2014 4:03 pm

RiderOnTheStorm wrote:Please stop spawning animals via hunting crafts unless you are able and willing to put in the effort to kill them. Yes, that means you need to chase down the rabbit you spawned. Not only is it annoying, but I doubt having five rabbits running from room to room is helping the game's uptime. And yes, I just had two rabbits and three squirrels run by, all at the same time like it was a group led by a Disney princess.


Sounds like this craft needs a timer.
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Re: Utterby Wish List

Postby Matt » Mon Jul 07, 2014 4:08 pm

Rivean wrote:
RiderOnTheStorm wrote:Please stop spawning animals via hunting crafts unless you are able and willing to put in the effort to kill them. Yes, that means you need to chase down the rabbit you spawned. Not only is it annoying, but I doubt having five rabbits running from room to room is helping the game's uptime. And yes, I just had two rabbits and three squirrels run by, all at the same time like it was a group led by a Disney princess.


Sounds like this craft needs a timer.


It does, this is just one of the issues with having a pool of time for timers. With the timer currently set you can spawn nearly 100 rabbits if you really really wanted to before your timers were ate up. Put a hour on it and you'll still be able to to 24.

I think the 'pool' of timers is great but there's some game design issues with it that need to be ironed out. It's much easier to up craft skills now then it was. If you know what you're doing and time your crafting right you can go up really really fast. Or you can have 100 rabbit NPCs running around for laughs.
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Re: Utterby Wish List

Postby Real » Mon Jul 07, 2014 4:51 pm

The upside is that you can do your hunting in batches (with a friend) instead of waiting six hours between each large game animal, which lets you RP a big hunt. If you have two or three people with the right crafts you can go on the wolf trail or "find a deer herd"...It's pretty great, I'm a fan of the new system.

It seems like it opens up opportunities in the craftset's midgame at the expense of letting the earlier ones be spammed. They could probably be increased to 2-3 RL hours or something.
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Re: Utterby Wish List

Postby Raukran » Mon Jul 07, 2014 4:54 pm

The wildlife aren't nearly as rampant as they were before. The biggest downside I see are there being a ton of hidden animals to trip over if you're trying to sneak around. For the visible ones, I just work around them, and there's always naturally spawning hidden animals present in either case.
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Re: Utterby Wish List

Postby Rivean » Mon Jul 07, 2014 4:57 pm

Raukran wrote:The wildlife aren't nearly as rampant as they were before. The biggest downside I see are there being a ton of hidden animals to trip over if you're trying to sneak around. For the visible ones, I just work around them, and there's always naturally spawning hidden animals present in either case.


Unless things have changed, this is both undesirable and too desirable - too many hidden animals makes it harder for your PC to sneak and not get caught (which was always silly - The earthworm beneath my boot may know I'm there but this doesn't mean the chicken behind the tree ought to), but it also makes it much easier for you to raise those early levels of sneak very quickly, as failure helps tremendous with the skill gain.
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Re: Utterby Wish List

Postby Nyneve » Mon Jul 07, 2014 7:53 pm

WildGiller wrote:
EltanimRas wrote:
WildGiller wrote:I really think we need some nice, consistent docs about expectations and lore.

Are you volunteering? :shock:


..Should I? :shock:



I've already volunteered too! Let's volunteer together! I love writing lore!
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