Moderator: Elder Staff
by grover » Sat Jul 12, 2014 11:38 am
by grover » Tue Jul 15, 2014 5:40 am
by Hazgarn » Tue Jul 15, 2014 11:11 am
grover wrote:Not technically a broken craft, but ...
scout wild-carrot-patch
The item this produces, a white-lace flowered wild-carrot plant, is also in the forage tables, which have no timer. Perhaps it shouldn't be?
by grover » Tue Jul 15, 2014 11:27 am
Hazgarn wrote:I think that's intended. Anyone can use forage and maybe find something interesting, but only someone with the crafts can find what the want when they want it.
by Snapdragon » Sat Jul 19, 2014 1:03 am
by Nailah » Sat Jul 19, 2014 8:49 am
grover wrote:stuff about spits and plain-meat craft
by MrDvAnt » Mon Jul 21, 2014 10:25 am
by Snapdragon » Wed Jul 23, 2014 10:59 pm
by Jeshin » Thu Jul 24, 2014 9:34 am
by Raukran » Sat Jul 26, 2014 1:09 pm
by soiacc » Sun Jul 27, 2014 4:00 pm
by Frigga » Sun Jul 27, 2014 11:53 pm
by Real » Thu Jul 31, 2014 9:28 pm
by Raukran » Sat Aug 02, 2014 12:06 pm
by Inzannadee » Sun Aug 03, 2014 7:41 pm
by Frigga » Mon Aug 04, 2014 12:47 pm
by Erythil » Tue Aug 05, 2014 11:17 pm
by dogcatfish12 » Thu Aug 07, 2014 5:31 pm
by soiacc » Fri Aug 08, 2014 11:48 pm
by Erythil » Sat Aug 09, 2014 1:29 am
by Foxtrot » Sat Aug 09, 2014 1:51 pm
by Icarus » Sat Aug 09, 2014 2:25 pm
dogcatfish12 wrote:Butcher bear-carcass (and backstraps, I'm fairly certain) produces venison on most of the cuts instead of bear (it's been a long time, so I can't recall which exactly, sorry, just that it's most of it)
Also, butcher wolf-carcass produces uncookable steaks, they're flagged as $beastmeat instead of $butchermeat (dunno about haunches, it's the one pesky craft I can't seem to branch)
by Hazgarn » Sat Aug 09, 2014 3:12 pm
Icarus wrote:dogcatfish12 wrote:Butcher bear-carcass (and backstraps, I'm fairly certain) produces venison on most of the cuts instead of bear (it's been a long time, so I can't recall which exactly, sorry, just that it's most of it)
Also, butcher wolf-carcass produces uncookable steaks, they're flagged as $beastmeat instead of $butchermeat (dunno about haunches, it's the one pesky craft I can't seem to branch)
The beastmeat is intentional.
by Icarus » Sat Aug 09, 2014 3:14 pm