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Utterby RPP Roles

Game related announcements from the staff, including RPTs, general plot information, etc...

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Utterby RPP Roles

Postby Frigga » Sun Aug 03, 2014 11:07 am

Here's is our first introduction of RPP Roles for folks in Utterby, currently, these are -not- coded with chargen, so you'll need to note in your background you are taking this role and your skill choices so a staffer can set you up accordingly.

These roles will check that you have 1 RPP, but will not "cost" you that RPP. Don't apply if you don't have the RPP, that will just cause unnecessary work for staffers and slow down the general acceptance of other folks applications, so be nice.

Experienced Warrior - Human - 1 RPP

A former citizen of Esgaroth-Laketown, or hailing from any of the small Woodmen towns along the River Running or in the eaves of Mirkwood, you have lived the life as a man-at-arms, a militia member, a caravan guard, or perhaps even a mercenary. You have earned your living through iron and blood and your body and mind are accustomed to the vigor of warfare. You arrive now on a barge to Utterby to join the Merchant Guard and continue your warrior's life or perhaps you seek to retire into the Lodge and take up a craft, or you seek to join the regular patrons of the Gambling Den at the Ironwood Inn. Whatever your future endeavours, you bring your experience with you as you call Utterby your new home.


+10 to a weapon skill, +5 to Dual-Wield, Solo-Wield, Dodge, or Block

Please see this for a list of established settlements for backgrounds: http://www.middle-earth.us/forums/viewt ... 1f671b42cd


Experienced Crafter - Human - 1 RPP

A former citizen of Esgaroth-Laketown, or hailing from any of the small Woodmen towns along the River Running or in the eaves of Mirkwood, you have lived the life as a hunter, a fisherman, a farmer, or any of the number of handicrafts and endeavors that Men embrace to feed, clothe, and house themselves. You have earned your living through sweat and effort and your body and mind are accustomed to hard-work and long hours. You arrive now on a barge to Utterby to join Master Gararic's Lumber Lodge or the Merchant Guard, or perhaps you seek the more difficult road of an independent crafter. Whatever your future endeavours, you bring your experience with you as you call Utterby your new home.


+10 to a crafting skill, +5 to another crafting skill

Please see this for a list of established settlements for backgrounds: http://www.middle-earth.us/forums/viewt ... 1f671b42cd


- Native Utterby Citizen - 1 RPP

Born and raised in the lumber town of Utterby, you have spent your entire life in the small settlement where your parents no doubt work in the Lumber Lodge or Merchant Guard, or perhaps earn their keep in the deep shadows of the Ironwood Inn's Gambling Den. Despite the risk you have gone and survived forays into Mirkwood to learn about the useful surrounds of the village. Within your memory, Utterby has always been overseen by Master Gararic and you have spent your youth in relative safety and average comfort for the town's citizens. You have now grown into adulthood and look to make a name for yourself, and no longer just be seen as the son or daughter of your father.


Note: Your PC can be a max of 25 years old for this role.

Choice of Experienced Warrior or Experienced Crafter boosts, and +10 to Foraging
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Frigga
The Ice Queen
 
Posts: 2564
Joined: Tue Aug 20, 2013 6:51 pm

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