Moderator: Elder Staff
by Songweaver » Sun Sep 14, 2014 4:36 pm
by Hawkwind » Sun Sep 14, 2014 4:53 pm
by Songweaver » Sun Sep 14, 2014 4:58 pm
by krelm » Sun Sep 14, 2014 5:07 pm
High quality armor in the orc sphere that cannot be crafted in game.
Extreme Stat/skill-boosts to PCs for "plot reasons" in the orc sphere, that may or may not be resolved now.
by Fulgrim » Sun Sep 14, 2014 5:07 pm
High quality armor in the orc sphere that cannot be crafted in game.
by Songweaver » Sun Sep 14, 2014 5:11 pm
krelm wrote:High quality armor in the orc sphere that cannot be crafted in game.
Extreme Stat/skill-boosts to PCs for "plot reasons" in the orc sphere, that may or may not be resolved now.
Just for the record, this is old news that was resolved ages ago, both perpetrated by now-resigned staffers who probably didn't realize what they were doing at the time.
Fulgrim wrote:Fictitious.
by Hawkwind » Sun Sep 14, 2014 5:29 pm
Songweaver wrote:Fulgrim wrote:Fictitious.
Not fictitious. Resolved now, perhaps, but not fictitious.
by Fulgrim » Sun Sep 14, 2014 5:34 pm
by Tiamat » Sun Sep 14, 2014 5:35 pm
Hawkwind wrote:Songweaver wrote:Fulgrim wrote:Fictitious.
Not fictitious. Resolved now, perhaps, but not fictitious.
Dude, your attitude is what kills staff. Grow up will you? It needs to be said, and I know it appears to be an unpopular reason, but it's Alpha/Beta, when we get to Laketown then we can cry, whine and moan.
by Songweaver » Sun Sep 14, 2014 5:38 pm
Hawkwind wrote:Songweaver wrote:Fulgrim wrote:Fictitious.
Not fictitious. Resolved now, perhaps, but not fictitious.
Dude, your attitude is what kills staff. Grow up will you? It needs to be said, and I know it appears to be an unpopular reason, but it's Alpha/Beta, when we get to Laketown then we can cry, whine and moan.
by krelm » Sun Sep 14, 2014 5:48 pm
by radioactivejesus » Sun Sep 14, 2014 6:26 pm
Songweaver wrote:2) Some clans being able to vNPCly order the best weapons craftable in-game with said free money, weapons that are beyond the skill levels of any PC weaponsmith to make with literally no personal cost to the PCs involved.
by radioactivejesus » Sun Sep 14, 2014 6:33 pm
Songweaver wrote:High quality armor in the orc sphere that cannot be crafted in game.
Songweaver wrote:Extreme Stat/skill-boosts to PCs for "plot reasons" in the orc sphere, that may or may not be resolved now.
by Matt » Sun Sep 14, 2014 7:49 pm
krelm wrote:On the bright side, at least I haven't seen any steel weapons/armor IG yet.
by Holmes » Sun Sep 14, 2014 7:50 pm
by Tiamat » Sun Sep 14, 2014 7:59 pm
Holmes wrote:Kind of ironic considering you gave people literal plasma cannons on your own MUD.
by Gobbo » Sun Sep 14, 2014 8:01 pm
by Tiamat » Sun Sep 14, 2014 8:03 pm
Gobbo wrote:If I recall Atonement had its fair share of g-quality gear dolled out to players from rpts. More so than we've probably had here. As someone said the armor given out is better than leathers but worse than chainmail which will eventually make it not that special.
by Songweaver » Sun Sep 14, 2014 8:11 pm
by Raukran » Sun Sep 14, 2014 8:25 pm
Songweaver wrote:...
I did introduce broken flame-torches in ALPHA, though, which I've always admitted was a mistake; I got better at scripting these sorts of things in more balanced ways later on. In the final two phases of Atonement that I ran (second half of GAMMA with Tiamat, and OMEGA), the only real nasty that we introduced was the plasma canon, which was severely limited and -- well, everything that Tiamat said. A fun toy to fight never-ending waves of enemies with until everyone was dead.
...
by krelm » Sun Sep 14, 2014 10:19 pm
Raukran wrote:Songweaver wrote:...
I did introduce broken flame-torches in ALPHA, though, which I've always admitted was a mistake; I got better at scripting these sorts of things in more balanced ways later on. In the final two phases of Atonement that I ran (second half of GAMMA with Tiamat, and OMEGA), the only real nasty that we introduced was the plasma canon, which was severely limited and -- well, everything that Tiamat said. A fun toy to fight never-ending waves of enemies with until everyone was dead.
...
In my defense, Krelm told me to spam the flamethrower, and I doubt if we would have survived a few of those upper deck breaches otherwise.
by Alcarin » Mon Sep 15, 2014 11:03 am
by Songweaver » Mon Sep 15, 2014 11:07 am
Alcarin wrote:We have been discussing this stuff, staff-side. Especially what is and is not acceptable 'loot' for future plots.
by MrDvAnt » Mon Sep 15, 2014 4:07 pm
Songweaver wrote:Alcarin wrote:We have been discussing this stuff, staff-side. Especially what is and is not acceptable 'loot' for future plots.
That's excellent to hear.
by Taurgalas » Mon Sep 15, 2014 9:09 pm