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Orcish wish list

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Re: Orcish wish list

Postby Oblivion » Sat Aug 16, 2014 1:48 pm

Actually, there were at least two that I know of, for a long time. I usually went to them when I was wounded with my last character. Don't know where they disappeared to or if they just stopped advertising/offering assistance.

*edited to add*
And as far as the 'in game reasons' for the fixer being moved into isolation inside the Officer's cave, the same sort of 'protection' could easily have been attained by just moving him down into the main hall or off by old sawtooth in the forge-rooms.
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Re: Orcish wish list

Postby krelm » Sat Aug 16, 2014 2:05 pm

And as far as the 'in game reasons' for the fixer being moved into isolation inside the Officer's cave, the same sort of 'protection' could easily have been attained by just moving him down into the main hall or off by old sawtooth in the forge-rooms.


I thought the same thing.
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Re: Orcish wish list

Postby Fulgrim » Sat Aug 16, 2014 2:05 pm

Your wish, my command.
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Re: Orcish wish list

Postby Oblivion » Sat Aug 16, 2014 2:08 pm

Judo chop is best medicine, if you live.
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Re: Orcish wish list

Postby Patty » Fri Sep 12, 2014 7:10 am

Some orkish artistry/music craft support.
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Re: Orcish wish list

Postby mongwen » Fri Sep 12, 2014 8:27 am

Yep. Artistry kits definitely wanted.
Might have been better (and cheaper) to just add extra workbench objects where workrooms are, but that wasn't the route staff chose, so now we need kits and lots of 'em.
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Re: Orcish wish list

Postby mongwen » Sat Sep 13, 2014 5:42 pm

*wishes again* More artistry kits, or rather I should say more types. Engraving kits are fine, but don't deal with leather, and there are things that can be done to wood and metal than engraving.
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Re: Orcish wish list

Postby Onasaki » Tue Nov 11, 2014 8:40 pm

HUMAN. ROASTING. >.<

And more bonecrafts, and specialized bone-craft hilts for weapons.
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Re: Orcish wish list

Postby Frigga » Thu Nov 13, 2014 1:44 pm

Human roasting is repeatedly asked for, and I can offer condolences in saying that won't be happening. That's a grey zone we won't be stepping into to reduce any risk of not maintaining the legal expectations of our content.

But more bone crafts could be interesting.
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Re: Orcish wish list

Postby Onasaki » Thu Nov 13, 2014 8:28 pm

Um, they had cannibalism in Atonement, and it never got shut down. How is this any different?

It's not like it's even humans eating humans, it's monsters eating humans. Which is what monsters do. On that note, how is killing humans any less worse?

And if it's a thematic issue, um... need I mention the trolls that were going to eat Bilbo, if Gandulf hadn't come around to turn them to stone? Gollum was going to eat Bilbo too.

And don't say he wasn't human. You know what I mean.

AND once more, with feeling, if you go and say it's an 'intelligence' issue, we eat Wargs. And Wargs are intelligent, and possibly playable in the near future.

So I think I covered every single point here, and most likely will still get "we won't do it"

The question, then, becomes "Why?". I know worse MUDs then SOI that allow worse things, and haven't been shut down. Allowing edible humans, isn't any different then allowing edible wargs.

And don't even hit me with rating, you can still be PG-13 with edible humans, CW manages it with Supernatural, and all the gore, and human devouring that happens in a world full of demons, and werewolves and vampires, and flesh-eating gods.

It can't be an RP issue, because the craft would only work on human corpses, which implies the person is dead, and therefore not participating in any RP.

It would also support my previous want of more bonecrafts too.
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Re: Orcish wish list

Postby Hawkwind » Thu Nov 13, 2014 10:04 pm

Onasaki wrote:Um, they had cannibalism in Atonement, and it never got shut down. How is this any different?

It's not like it's even humans eating humans, it's monsters eating humans. Which is what monsters do. On that note, how is killing humans any less worse?

And if it's a thematic issue, um... need I mention the trolls that were going to eat Bilbo, if Gandulf hadn't come around to turn them to stone? Gollum was going to eat Bilbo too.

And don't say he wasn't human. You know what I mean.

AND once more, with feeling, if you go and say it's an 'intelligence' issue, we eat Wargs. And Wargs are intelligent, and possibly playable in the near future.

So I think I covered every single point here, and most likely will still get "we won't do it"

The question, then, becomes "Why?". I know worse MUDs then SOI that allow worse things, and haven't been shut down. Allowing edible humans, isn't any different then allowing edible wargs.

And don't even hit me with rating, you can still be PG-13 with edible humans, CW manages it with Supernatural, and all the gore, and human devouring that happens in a world full of demons, and werewolves and vampires, and flesh-eating gods.

It can't be an RP issue, because the craft would only work on human corpses, which implies the person is dead, and therefore not participating in any RP.

It would also support my previous want of more bonecrafts too.


Atonement was a work of the staffs own creation, we are generously allowed to use the Tolkien brand in our MUD. We have to err on the side of caution. As for your other examples, it's all about depiction , the above mention of the trolls is the same as any fairly tale story. The way you would have it is a graphic depiction of a young lady on a spit being roasted alive while orcs pick bits from her. Quite graphic and above what we do here.
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Re: Orcish wish list

Postby LadyMizra » Fri Nov 14, 2014 12:14 am

The craft would require a corpse. So we wouldn't be making a scene of roasting a woman or man alive. Which, in all honesty, could happen but just be rped or fade-to-blacked. Using a human carcass as food would be like any other craft. You put a dead thing on a stick and cook it. The only reason people get squeamish about that is we like to think humanoids are special. Wargs are sentient creatures, but we're cooking and eating them. And having the craft hasn't made any of us rp out scenes of roasting a warg alive. Or any animal alive, as far as I know. Having the craft wouldn't change rp, wouldn't spark graphic scenes of torture porn. It just means that once we kill people, which already happens and can happen in violent ways, we can actually do something with the corpse that is thematic.
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Re: Orcish wish list

Postby Rokof » Fri Nov 14, 2014 4:03 am

I for one can understand the staffs concern and support their choices fully. Sure we could just fade it but do you know how well that works for other things? I have gotten terrible responses to I dont want to RP anything adult in the past from other muds. Best to just avoid things that can seriously hurt someone due to past experiences and underlying emotional triggers.
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Re: Orcish wish list

Postby Onasaki » Fri Nov 14, 2014 2:03 pm

Mudsexing is adult. I could go as far as saying that killing people, and murdering animals is adult. This stuff still happens on the MUD, does it not? I believe it does. So HOW is this any flipping different?

Sure, mudsexing there is no craft for it, it's mostly players RPing themselves, but it still happens. And the MUD is still technically 'rated pg-13' or whatever. No one's come down and slammed the ban hammer because it's happened.

Orc-Sphere already has a limited amount of players because some don't like how gritty and dark the orc side is, based on basic survival of the fittest mindset.

And I'm not saying give the craft to humans, it would be orc-only. I'm also not saying it'd be a full corpse being roasted, it would be cut up, like every other corpse. So, it wouldn't be a 'young lady' roasting on the spit.

Just bits of meat.

And we're above it? Really, we're above it? We have an entire forest of wargs, wolves, bears, and other nasties, that can kill even the strongest PC if they get enough good hits in, and probably eat lost children vNPCs. And you're saying we're above edible humans?

Orcs enslave their own kind. Their entire culture is about beating the crap out of eachother, and anyone that stands against their vy for power. In SOI 1.0, we had worse things. We had humans enslaving humans, beating other humans, cutting off fingers, and toes.

And you're saying we're above it? Dude, I don't know what MUD you're playing, but it's not SOI.

And don't you even say "But vNPCS aren't players." On an IC level, they're still treated like players.
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Re: Orcish wish list

Postby Brian » Fri Nov 14, 2014 3:03 pm

I'm not sure if you were around for this Onasaki, but way back when, in the days of yore, SoI was served with a cease and desist from the Tolkien Estate that very much threatened to close us down on legal grounds for using the intellectual property which they own without specific licensing or permission. Now thankfully, Traithe is a lawyer, and SoI wasn't for profit, so we were able to survive so long as we followed the terms and conditions provided by the Tolkien Estate. I believe that among those conditions were specific rules of conduct about things such as eating humans. I may be wrong, but I do remember that there were specific conditions under which they would allow SoI to continue to operate. It's different than Atonement, or other MUDs, because this is intellectual property owned by a group that has a vested interest in controlling how their intellectual property is used and to whom it is licensed. They could legally shut us down anytime they wanted to, so its important to stay on their good side.
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Re: Orcish wish list

Postby Onasaki » Fri Nov 14, 2014 3:12 pm

I still don't think they care about a lawsuit that happened 10+ years ago. But I'm backing off now, I'll try again sometime in the future. 'Cause I always do. XD
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Re: Orcish wish list

Postby Nimrod » Fri Nov 14, 2014 5:29 pm

Onasaki wrote:Um, they had cannibalism in Atonement, and it never got shut down. How is this any different?


If it's that important to you, then go play Atonement. This isn't Atonement and will never be Atonement. As long as I'm working here we're not going to have any coded butchering of humans.

Roleplay to your heart's content, but it's not going to be a coded feature. Ever.
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Re: Orcish wish list

Postby mongwen » Sat Nov 15, 2014 10:11 am

Well I guess if it matters to you we'll just have to occasionally RP that a really good boar's meat's actually Tark meat since staff's so dead set against it no matter how orcy it would be. Perhaps the cave boar since that tastes better than the roasted plain boar meat.
Or maybe you can do so in your individual RP even only if in thoughts, whether said thoughts make it to the game or not.

So on to a less emotionally frought wish. More uses for that caravan. Maybe commissions like in Utterby, maybe deliveries of resources from Dol Guldur so they actually make themselves useful instead of just tromping around insulting everyone like they did a few months back....Maybe that's a topic for brainstorming, how could we use the caravan thing? I'd like to see an outlet for artsy goods, too. They've got to be made to raise the craft, but right now it just takes up room since from what I can tell, most orcs don't wear it. Waiting on non-wooden earrings for one.
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Re: Orcish wish list

Postby Patty » Sat Nov 15, 2014 12:42 pm

Maybe a random attack on our warband to keep us alert.
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Re: Orcish wish list

Postby Nimrod » Sun Nov 16, 2014 1:17 pm

Alcarin and I are working on a couple of things that will kill a few of you off... erm... I mean that you'll really enjoy.
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