Moderator: Elder Staff
by radioactivejesus » Sat Mar 21, 2015 11:10 pm
by Brian » Sun Mar 22, 2015 10:03 am
radioactivejesus wrote:honestly, I've become absolutely tired of the game as well.
by Hawkwind » Sun Mar 22, 2015 1:00 pm
by radioactivejesus » Sun Mar 22, 2015 1:26 pm
Brian wrote:radioactivejesus wrote:honestly, I've become absolutely tired of the game as well.
What would you like to see that you aren't seeing radioactivejesus? What would have to happen externally to your character for you to be interested again? Are there things you can do with the internal world of your character to increase your interest or is it perhaps time to try a new character or sphere?
by mongwen » Mon Mar 23, 2015 2:04 pm
by Icarus » Mon Mar 23, 2015 2:30 pm
by AdamBlue » Wed Mar 25, 2015 12:04 am
by Tepes » Wed Mar 25, 2015 5:47 pm
by Brian » Wed Mar 25, 2015 8:28 pm
by Oblivion » Wed Mar 25, 2015 9:04 pm
by tehkory » Wed Mar 25, 2015 9:14 pm
Brian wrote:The current state of things doesn't strike me as terribly different than many times in SoI that was particularly, or long stretches of time in other Muds that I've played. There weren't often particular objective substantive goals that could be achieved by players that I can think of aside from things like the mini Fort system and even with that once the novelty wore off it seemed like people grew tired of it too. What are these goals that people are looking for to be achievable that aren't there now? In the old days you knew you weren't going to breach the gates of Minas Morgul or Minas Tirith and raze it to the ground or anything. It seems to me that outside of large scale imm plots we've always had to provide our own reasons for playing. Is the only difference at this point less plot activity or am I missing things?
by Songweaver » Wed Mar 25, 2015 9:16 pm
by cfelch » Wed Mar 25, 2015 11:06 pm
by bjg2k1us » Wed Mar 25, 2015 11:35 pm
by radioactivejesus » Thu Mar 26, 2015 12:04 am
bjg2k1us wrote:
Utterby: You're a person - perhaps even a Beorning - who, for reasons known only to yourself, is going to seek their fortune chopping wood or mucking for bog-iron in the most spider infested woods of all time. OF ALL TIME. There are some orcs here, too, and their grand plan is 1) to have a cave and 2) kill the people who have already chosen to throw their lives away in search of those most rare and precious natural resources, wood and low-quality metal, if the spiders don't eat them all first. Maybe they can be friends and go halvsies with the spiders? Also they already have the cave. You could hunt for treasure in the woods, I guess, if you were the sort of person who thought that getting eaten by spiders was legal tender. Ok, you can be a warg? That's pretty ****ing cool, I'm not even going to try and take a jab at that one. I'd play a warg if I played enough to have any RPP - but it's Utterby, so that's incredibly unlikely, plus my RPP got wiped and I still cry about it.
by Frigga » Thu Mar 26, 2015 5:54 am
by bjg2k1us » Thu Mar 26, 2015 6:39 am
radioactivejesus wrote:We can't pretend that our current locations don't have the -potential- to be interesting, however.
by Songweaver » Thu Mar 26, 2015 7:14 am
I think that's what Utterby has fallen into, and it's not that people can't come up with interesting concepts and stories in the setting, it's that they aren't being inspired enough to bother doing so, because it becomes tedious to have to constantly inject all the color into a monochrome world.
by bjg2k1us » Thu Mar 26, 2015 8:43 am
by Songweaver » Thu Mar 26, 2015 8:54 am
by bjg2k1us » Thu Mar 26, 2015 9:13 am
by ThinkTwice » Thu Mar 26, 2015 9:54 am
Icarus:
in the near future
once that is in there should be some rather interesting stuff
Rishte:
I am working on
Frigga:
not readily apparent
was going to
I'm waiting for
currently spread across multiple documents many pages long.
by Patty » Thu Mar 26, 2015 12:05 pm
by radioactivejesus » Thu Mar 26, 2015 12:09 pm
Patty wrote:The orc sphere has actually been poppin' off the last couple of days. If people would log on and hang out for a bit, they'd see it. Lots of players being proactive and staff is chipping in where they can. It is still alpha guys and gals.