The Festival RPTs

A place for Staff and players alike to use to coordinate RPTs and in-game events. No IC info, please.

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miracleed
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The Festival RPTs

Post by miracleed » Tue Jul 14, 2015 5:01 pm

To all involved: Imms who administered it, builders who built stuff and progs, players who played, I had a great time. Thank you for all the work.

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CassandraBanana
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Re: The Festival RPTs

Post by CassandraBanana » Tue Jul 14, 2015 6:17 pm

I wasn't there for very long, but I have to agree with this. Kudos!
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Icarus
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Re: The Festival RPTs

Post by Icarus » Tue Jul 14, 2015 6:55 pm

Huge kudos to Rishte for leading this. She's one of our best!!!

Also kudos to the rest of staff who assisted, AND Grommit who helped us with a few code issues.
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Re: The Festival RPTs

Post by MrT2G » Tue Jul 14, 2015 7:41 pm

For the short time I was able to poke around before it closed, I also enjoyed this.

The amount of work that went into it was very apparent and deserves kudos!
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Troubadour
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Re: The Festival RPTs

Post by Troubadour » Fri Jul 17, 2015 7:44 am

Thank you for the festival. I was impressed with the festival crafts and the contests and prizes. I wish I didnt have to miss a good portion of it, but it was great to attend. Look forward to seeing it again next harvest.
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Frigga
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Re: The Festival RPTs

Post by Frigga » Sat Jul 18, 2015 6:01 am

Yule would be the next big festival in game, so, ideas about some fun winter time type things could be fun.

Rishte did an amazing job with this, and I'm glad people had a good time. :)

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Songweaver
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Re: The Festival RPTs

Post by Songweaver » Sat Jul 18, 2015 1:21 pm

I'd love to see a social RPT like this not just have some fun mini-games and events (which are always great!), but also find ways to tie in some major plot threads with the larger plot in such a way that players can affect the outcome with how their characters react and interact.

Social RPTs are a great engine to push meaningful intrigue!

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Re: The Festival RPTs

Post by Kregarn » Sat Jul 18, 2015 1:59 pm

So I have a few off the wall suggestions for a Yule/winter festival.

Polar Bear Dip in Lake Town (nudge nudge)
- Result of the craft could be a cold.

Craftable snow shoes / skis

Ice Fishing Crafts

Snow Snake (Native American Medicine game)
https://www.youtube.com/watch?v=rfn5LE88JPc
- You could make a general craft to carve and polish the snow snake.
- Not a coder so I have no clue how hard this would be but you could base the distance thrown on str/agi/dex

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Rishte
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Re: The Festival RPTs

Post by Rishte » Sat Jul 18, 2015 8:46 pm

Ice Fishing is definitely a good idea and totes could be done even in Utterby.

Snow Snake appears very interesting. I will have to play with this and see how possible it is with our code.

*the plotting begins*

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Songweaver
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Re: The Festival RPTs

Post by Songweaver » Sun Jul 19, 2015 6:18 am

Dog breeding/fighting!

Or, here are a ton of neat options for mini-games:
Viking Sports, Festival Activies and Board Games

One in particular:
Knattleikr: The Viking "Ball Game"

Any mini-games you make (when appropriate), I'd encourage to be made universal an on-going. Some things might only be appropriate at Festivals, but plenty of things could become common social activities for characters.

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Re: The Festival RPTs

Post by MrT2G » Sun Jul 19, 2015 12:59 pm

Songweaver wrote:Dog breeding/fighting!

Or, here are a ton of neat options for mini-games:
Viking Sports, Festival Activies and Board Games

One in particular:
Knattleikr: The Viking "Ball Game"

Any mini-games you make (when appropriate), I'd encourage to be made universal an on-going. Some things might only be appropriate at Festivals, but plenty of things could become common social activities for characters.
I always wanted to see a league of rat/dog/pet fighting. Of course, this was mostly with thought towards play in an orcish sphere.
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