Moderator: Elder Staff
by Tykanis » Fri Jul 31, 2015 10:29 pm
by Tykanis » Fri Jul 31, 2015 10:30 pm
by Nimrod » Fri Jul 31, 2015 10:50 pm
Tykanis wrote:Not to mention, Staff saying one thing about something and then another particular staffer. Not going to name names, goes around and does the opposite without a single word towards the player as to why said action was done, and without bothering to spend the two seconds to say whatever happened to correlate to the player.
by Nimrod » Fri Jul 31, 2015 10:56 pm
Songweaver wrote: Not surprisingly, I do. :p
by Tykanis » Fri Jul 31, 2015 10:58 pm
by Nimrod » Fri Jul 31, 2015 11:13 pm
Tykanis wrote:The point I am attempting to get across however, is why would I or anyone for that matter. Write a craft for something, when either one of two things happen. 1. Only the descriptions are used and said item is used for one person. 2. You send in that craft and then said craft has maybe one or two sentences changed in it and then it gets claimed by someone else who might be viewing the ticket at the time. Totally discrediting you, the actual person who wrote it in the process.
That, Among many, many things is what ruins trust.
by Tykanis » Fri Jul 31, 2015 11:15 pm
by Nimrod » Fri Jul 31, 2015 11:41 pm
Tykanis wrote:That, Is literally all I needed, and I didn't even write the crafts or have any part in them. I just felt as though said players were wronged in some way, and I am willing to bet that if they were told the same thing or at least had a couple of seconds put forth speaking towards them they wouldn't have felt much the same way rather than receiving some uppity response about it.
Thanks for the request and suggestion! While we're not necessarily looking at adding more bows to the current tier of weaponry, we will take the proposed weapons and crafts into consideration for the next tier of crafting. If you have any further questions, do feel free to ask, but for now, closing this ticket.
by Tykanis » Fri Jul 31, 2015 11:50 pm
by Tykanis » Fri Jul 31, 2015 11:51 pm
by Tykanis » Sat Aug 01, 2015 12:07 am
by Nimrod » Sat Aug 01, 2015 12:18 am
cfelch wrote:That is a huge sig image.
by Rishte » Sat Aug 01, 2015 12:34 am
Nimrod wrote:cfelch wrote:That is a huge sig image.
I seriously dislike sig images... Rishte loves to torment me with hers.
by Nimrod » Sat Aug 01, 2015 1:08 am
Rishte wrote:Nimrod wrote:cfelch wrote:That is a huge sig image.
I seriously dislike sig images... Rishte loves to torment me with hers.
Galaxy-cat-gif induced seizures are amah-zing.
by twitchyweasel » Sat Aug 01, 2015 2:17 am
Rishte wrote:twitchyweasel wrote:Staff is derailing thread.
(Drunk...)
*drops mic*
by Brian » Sat Aug 01, 2015 2:27 am
Tykanis wrote: I was more curious as to why a player donated craft, donated for the use of human sides benefit was used for one maybe two people and set to nocraft. Unless the only people that can ever make a recurved compound bow...Which I doubt but hey I am not anywhere near a Tolkien Lore expert.
by Grommit » Sat Aug 01, 2015 6:05 am
Tykanis wrote:A good example would be a longsword with greatsword damage that was about recently.
by Tykanis » Sat Aug 01, 2015 11:49 am
by twitchyweasel » Sat Aug 01, 2015 12:00 pm
Brian wrote:Tykanis wrote: I was more curious as to why a player donated craft, donated for the use of human sides benefit was used for one maybe two people and set to nocraft. Unless the only people that can ever make a recurved compound bow...Which I doubt but hey I am not anywhere near a Tolkien Lore expert.
Hi Tykanis; I wanted to take a moment to address this comment from my perspective on things here.
I've written many descriptions for lots of items; primarily in the previous iteration of SoI, but some in this one as well. It's definitely always a thrill to actually see them in the game, and makes the work put into them rewarding, so kudos to your friend that wrote the descriptions. I've made crafts as well and that's very much more difficult as it requires a lot of research into old style manufacturing processes, so major kudos to them on that!
For the limitations on making a recurve bow, this is where things get really interesting. When making my elven character (which I'm almost scared to talk about as it might bring up the favoritism/why was an elf allowed IG thing again) a huge part of the discussion was around what was the culture of the Mirkwood Elves going to be like, and how would this reflect in the style of their items. I kind of went down the rabbit hole on this one with Frigga (who is an absolutely AMAZING source of information on medieval European cultures. Seriously, we are so lucky to have her design influence on things, you don't even know!) and before I went to work on actually describing the items we did a tonne of discussion on the real world cultural influences and equivalents of the cultures that are IG right now.
When talking about the design of the Mirkwood Elves and the environment that they live; densely forested with a tonne of underbrush, we decided that the traditional "elven" longbow wouldn't make any sense. This is also supported by the texts of LOTR, as when the Fellowship arrives in Lothlorien, a much more ordered forest with a much less dense and wild understory, Legolas is given a longbow by the Galadhrim, which is much larger than the bow he brought from home. We also talked about the way that the Elves lived in the forest; they aren't the masters of advanced craftsmanship like the Noldor are, but we decided that what they did make would be perfectly suited to their environment. That's where we decided to go with a recurved bow; smaller, far more maneuverable in dense conditions than a longbow would be, but with great range and stopping power for its size. The elves would have access to all of the materials needed for the bows, the sinew, horn, and wood. It made sense to us as what they would develop for optimal use in their environment.
Contrasting this to the men of Laketown, this is a longbow culture. Just look at Bard the Bowman; his bow is described in The Hobbit during the attack of Smaug: "Now he shot with a great yew bow, till all his arrows but one were spent." There is further description of the type of bows that the men on the western side of Mirkwood use as well, given by the great Eagles:
"The Lord of the Eagles would not take them anywhere near where men lived. "They would shoot at us with their great bows of yew," he said, "for they would think we were after their sheep. And at other times they would be right. No! we are glad to cheat the goblins of their sport, and glad to repay our thanks to you, but we will not risk ourselves for dwarves in the southward plains.""
Two examples of textual support for northmen, living on opposite sides of the wood, using what likely amounts to English style yew longbows. This makes sense given that the Woodmen and Men of Laketown may use Mirkwood as part of their livelihood, but primarily they live in settlements outside of the forest itself, on the plains to the west and east, where a longbow is much more feasible. By contrast, the Elves living within the wood would need an alternative.
I really love all the thought that's put into the cultural differentiation between the different races and cultures of Men in the game. I think it gives a delightful layer of specificity and attention to detail. I hope that admins especially work very hard to maintain this; not everyone has the knowledge of Frigga and they may make items with good intentions that don't fit the cultural models. If you weren't aware of all this before keep an eye out IG; see if you can spot some of the real world cultural modelling!
by seirza » Sat Aug 01, 2015 2:55 pm