Holmes removed trash-quality weapons giving you gains AT ALL, AFAIR. And a limit to leveling past X in a certain area(the sewers in Atonement/Parallel) was also a means used, which would probably be the best way to do it. No leveling past talented or adroit when fighting in the city, to prevent the obvious danger of 'lol I'll just use real weapons to spar.'Patty wrote:I loved the arena sparring Songweaver. I honestly wish all combat was like that.
I would be in favor removing all sparring npcs and sparring weapons as Songweaver suggested personally or figuring a way to limit how much you can learn from it.
A lot of the tools to fix the game's problems already exist, happily, or have been used in the past. It's just a matter of somebody asking how it was done already.
And the zone-restricted element is particularly nice for PvP balance, as orcs likely have less qualms about 'sparring' with live weapons, and shouldn't be punished/expected not to. It's a different culture with the barbaric, nonhuman races, and while it needs given balance consideration, it's a perfectly fine part of their culture.