by Songweaver » Mon Aug 17, 2015 8:04 am
Hey Jdidds:
- Keep your weight unencumbered, always. Do literally whatever you need to to make this happen, even if it means hiding excess items in the wilderness and risking them being found/stolen. Not only will this make the river a much more useful escape route, it will also ensure that you can run faster and longer when looking to make an escape. And, hey, it'll also help you get spotted less!
- Don't let your stamina get below four stars as you explore.
- Set pacifist, always, unless you intend on killing some things. Get a good shield to help further bolster your defenses in pacifist situations, even if your character uses a two-handed weapon.
- Consider how many rooms you are away from the river (or town gates) when you are attacked. If you've followed all of the above instructions, and you believe that you are eight rooms or less from reaching safety, type "set run". If you're further (say, in that far northern expansion of the wilderness), type "set jog". Always know your way back to the river or town, no matter where you are. Learning the map is absolutely key to surviving in it.
- Flee. Make a straight break for the river or the town gates if you're within eight rooms of them. Don't stop for anything. And REMEMBER to anticipate typing "swim <direction>" once you get to the river so that you don't fumble and waste time; copy/pasting or creating aliases to reduce the typing time for swimming is useful here (sn: swim north, ss: swim south, etc). Remember and anticipate that the moment before you flee, as you're considering your situation and options. Taking three extra seconds to make a plan before you type flee is only going to help you.
OR...
- Flee. If you're not close to the river or town gate, zig-zag (east, south, east, south, east, south) as much as possible. Over time, you will break the line of sight of those mobs and be able to lose them. The first option is still better, though. If you can't reach a safe spot before you run out of stamina, get as far as you can with zig-zagging, and then hide.
- If you land in a river and are unencumbered, you can float there indefinitely. Take your time and consider your route back to safety. No mob is going to attack you in the river, and if an orc PC happens to be around and takes a shot at you, you can dive under the river, move a few rooms, and pop up without them having any real means of finding you.