Easterling Sticky

A player-driven initiative to create and document SoI's newest race.

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Nimrod
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Easterling Sticky

Post by Nimrod » Mon Jul 31, 2017 9:08 am

Players may collaborate to create the backstory and culture for Wainriders.

A few rules:
Wainriders MUST have some identifier that will separate them from other humans in-game, such as a bunch of ear piercings, tattoos, whatnot. To be determined by players.

Documentation CANNOT contradict existing in-game documentation or wiki documentation. (See wiki entries for Easterlings & Dorwinions).

Base language (Wainriderish) will be some dialect of Easterling, much like Dorwinion. Characters will have Wainriderish language plus Dorwinion at a low skill level. Dorwinions will have Wainriderish at a low level. (Please feel free to offer up names for this language other than Wainriderish).

Wainriders are a rough lot and will occupy part of Vadok Mal.

Wainriders will have the same stats as a human.

Go!
How lucky I am to have something that makes saying goodbye so hard.

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Nimrod
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Posts: 5542
Joined: Tue Aug 20, 2013 12:51 pm

Re: Wainriders Sticky

Post by Nimrod » Mon Jul 31, 2017 10:33 am

FYI - The racename 'Wainriders' is just a placeholder. Players are encouraged to actively participate in naming this race.
How lucky I am to have something that makes saying goodbye so hard.

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Nimrod
Game Coder
Posts: 5542
Joined: Tue Aug 20, 2013 12:51 pm

Re: Wainriders Sticky

Post by Nimrod » Wed Aug 02, 2017 9:34 am

I've added the Easterling Race as well as the language 'Easterling', so we're ready to go with players on that front. The clan hall is built, thanks to Krelm.

I believe we're only a few days away from allowing you to create this race, but I do need to modify the outfitting progs to check for your race and send you to the right starting room. (Maybe Krelm can jump on that too?)

Thanks all for the discussion. Please keep it up.

Thanks,

Nim
How lucky I am to have something that makes saying goodbye so hard.

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