Crafting Updates

Suggest crafts, talk about existing crafts, debate the finer points of your craftiness.

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Re: Crafting Updates

Postby Matt » Sun Mar 01, 2015 7:47 pm

How does material quality change the armor?
Ent Sapling
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Re: Crafting Updates

Postby radioactivejesus » Sun Mar 01, 2015 8:23 pm

Ceredir is the hero we deserve. Now just need to make sure the deflect modifiers on armour will impact a characters skills, and the quality system is golden
A really bad sword with a short blade lies here.
look sword
This sword hardly even a sword. It's kind of really just a piece of metal bent like a sword. Its blade is rather short. Kind of pathetic, really.
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Ent Sapling
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Re: Crafting Updates

Postby Ceredir » Sun Mar 01, 2015 10:33 pm

Forgot to add:
You know that weird bug we had when you tried to craft an object with an identical object in the room, and it would change the latter object's quality to shoddy? Yup. Gone.
I don't always test my code.
But when I do I do it on the player port.
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Re: Crafting Updates

Postby Taurgalas » Tue Jun 12, 2018 2:19 pm

Fixed gather tree-berries (which didn't appear to be broken to players but was the source of the uncuttable tree stripped of simples.)
[Petition:***] Why is there a pretty pink pony with doe eyes and a party-balloon cutie mark in the group?

*** orc player name edited out for his/her own protection.
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